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eve::animation::AnimTrail 成员列表

成员的完整列表,这些成员属于 eve::animation::AnimTrail,包括所有继承而来的类成员

addPoint(float x, float y)eve::animation::AnimTrail
addPoint3(float x, float y, float z)eve::animation::AnimTrail
AnimTrail(int capacity=64)eve::animation::AnimTrailexplicit
AnimTrail(const AnimTrail &)=deleteeve::animation::AnimTrail
clear()eve::animation::AnimTrail
draw(graphics::Graphics *gfx)eve::animation::AnimTrail
getCapacity() consteve::animation::AnimTrailinline
getColorA() consteve::animation::AnimTrailinline
getColorB() consteve::animation::AnimTrailinline
getColorG() consteve::animation::AnimTrailinline
getColorR() consteve::animation::AnimTrailinline
getDrawOffsetX() consteve::animation::AnimTrailinline
getDrawOffsetY() consteve::animation::AnimTrailinline
getDrawScaleX() consteve::animation::AnimTrailinline
getDrawScaleY() consteve::animation::AnimTrailinline
getDuration() consteve::animation::AnimTrailinline
getFade() consteve::animation::AnimTrailinline
getMinDistance() consteve::animation::AnimTrailinline
getPointAge(int index) consteve::animation::AnimTrail
getPointAlpha(int index) consteve::animation::AnimTrail
getPointCount() consteve::animation::AnimTrailinline
getPointX(int index) consteve::animation::AnimTrail
getPointY(int index) consteve::animation::AnimTrail
getPointZ(int index) consteve::animation::AnimTrail
getStyle() consteve::animation::AnimTrail
getWidth() consteve::animation::AnimTrailinline
operator=(const AnimTrail &)=deleteeve::animation::AnimTrail
sampleBone(const AnimPose *pose, int boneIndex, const std::string &plane="xy")eve::animation::AnimTrail
sampleBoneOffset(const AnimPose *pose, int boneIndex, float ox, float oy, float oz, const std::string &plane="xy")eve::animation::AnimTrail
setCapacity(int capacity)eve::animation::AnimTrail
setColor(float r, float g, float b, float a=1.f)eve::animation::AnimTrail
setDrawOffset(float ox, float oy)eve::animation::AnimTrail
setDrawScale(float sx, float sy)eve::animation::AnimTrail
setDuration(float seconds)eve::animation::AnimTrail
setFade(bool enable)eve::animation::AnimTrail
setMinDistance(float distance)eve::animation::AnimTrail
setStyle(const std::string &style)eve::animation::AnimTrail
setWidth(float pixels)eve::animation::AnimTrail
update(float dt)eve::animation::AnimTrail
~AnimTrail()=defaulteve::animation::AnimTrail