载入中...
搜索中...
未找到
eve
animation
MotionRuntime
eve::animation::MotionRuntime 成员列表
成员的完整列表,这些成员属于
eve::animation::MotionRuntime
,包括所有继承而来的类成员
activeCount
() const noexcept
eve::animation::MotionRuntime
advance
(const eve::SimulationStep &step)
eve::animation::MotionRuntime
cancel
(MotionHandle handle)
eve::animation::MotionRuntime
ColorCallback
typedef
eve::animation::MotionRuntime
colorCapacity
() const noexcept
eve::animation::MotionRuntime
inline
colorValue
(MotionHandle handle) const
eve::animation::MotionRuntime
complete
(MotionHandle handle)
eve::animation::MotionRuntime
currentTick
() const noexcept
eve::animation::MotionRuntime
inline
ensureCapacity
(std::size_t floatCount)
eve::animation::MotionRuntime
inline
ensureColorCapacity
(std::size_t count)
eve::animation::MotionRuntime
ensureFloatCapacity
(std::size_t count)
eve::animation::MotionRuntime
ensureQuatCapacity
(std::size_t count)
eve::animation::MotionRuntime
ensureVec2Capacity
(std::size_t count)
eve::animation::MotionRuntime
ensureVec3Capacity
(std::size_t count)
eve::animation::MotionRuntime
FloatCallback
typedef
eve::animation::MotionRuntime
floatCapacity
() const noexcept
eve::animation::MotionRuntime
inline
floatFreeCount
() const noexcept
eve::animation::MotionRuntime
inline
floatSlotCount
() const noexcept
eve::animation::MotionRuntime
inline
floatValue
(MotionHandle handle) const
eve::animation::MotionRuntime
hasCurrentTick
() const noexcept
eve::animation::MotionRuntime
inline
isActive
(MotionHandle handle) const noexcept
eve::animation::MotionRuntime
MotionRuntime
()=default
eve::animation::MotionRuntime
MotionRuntime
(const MotionRuntime &)=delete
eve::animation::MotionRuntime
operator=
(const MotionRuntime &)=delete
eve::animation::MotionRuntime
QuatCallback
typedef
eve::animation::MotionRuntime
quatCapacity
() const noexcept
eve::animation::MotionRuntime
inline
quatValue
(MotionHandle handle) const
eve::animation::MotionRuntime
spawnColor
(const ColorDesc &desc)
eve::animation::MotionRuntime
spawnFloat
(const FloatDesc &desc)
eve::animation::MotionRuntime
spawnQuat
(const QuatDesc &desc)
eve::animation::MotionRuntime
spawnVec2
(const Vec2Desc &desc)
eve::animation::MotionRuntime
spawnVec3
(const Vec3Desc &desc)
eve::animation::MotionRuntime
Vec2Callback
typedef
eve::animation::MotionRuntime
vec2Capacity
() const noexcept
eve::animation::MotionRuntime
inline
vec2Value
(MotionHandle handle) const
eve::animation::MotionRuntime
Vec3Callback
typedef
eve::animation::MotionRuntime
vec3Capacity
() const noexcept
eve::animation::MotionRuntime
inline
vec3Value
(MotionHandle handle) const
eve::animation::MotionRuntime
VoidCallback
typedef
eve::animation::MotionRuntime
~MotionRuntime
()=default
eve::animation::MotionRuntime