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eve::animation::SpineSkeletonData 成员列表

成员的完整列表,这些成员属于 eve::animation::SpineSkeletonData,包括所有继承而来的类成员

animation(int i) consteve::animation::SpineSkeletonDatainline
bone(int i) consteve::animation::SpineSkeletonDatainline
clear()eve::animation::SpineSkeletonData
findAnimation(const std::string &name) consteve::animation::SpineSkeletonData
findAttachment(int skinIndex, int slotIndex, const std::string &name) consteve::animation::SpineSkeletonData
findBone(const std::string &name) consteve::animation::SpineSkeletonData
findSkin(const std::string &name) consteve::animation::SpineSkeletonData
findSlot(const std::string &name) consteve::animation::SpineSkeletonData
getAnimationCount() consteve::animation::SpineSkeletonDatainline
getAnimationDuration(int index) consteve::animation::SpineSkeletonData
getAnimationName(int index) consteve::animation::SpineSkeletonData
getBoneCount() consteve::animation::SpineSkeletonDatainline
getBoneName(int index) consteve::animation::SpineSkeletonData
getBoneParent(int index) consteve::animation::SpineSkeletonData
getBoneRotation(int index) consteve::animation::SpineSkeletonData
getBoneScaleX(int index) consteve::animation::SpineSkeletonData
getBoneScaleY(int index) consteve::animation::SpineSkeletonData
getBoneX(int index) consteve::animation::SpineSkeletonData
getBoneY(int index) consteve::animation::SpineSkeletonData
getDefaultSkin() consteve::animation::SpineSkeletonDatainline
getSkinCount() consteve::animation::SpineSkeletonDatainline
getSkinName(int index) consteve::animation::SpineSkeletonData
getSlotAttachment(int index) consteve::animation::SpineSkeletonData
getSlotBone(int index) consteve::animation::SpineSkeletonData
getSlotCount() consteve::animation::SpineSkeletonDatainline
getSlotName(int index) consteve::animation::SpineSkeletonData
getSpineVersion() consteve::animation::SpineSkeletonDatainline
loadFromFile(const std::string &path, std::string *error=nullptr)eve::animation::SpineSkeletonData
loadFromJson(const std::string &json, std::string *error=nullptr)eve::animation::SpineSkeletonData
operator=(const SpineSkeletonData &)=deleteeve::animation::SpineSkeletonData
skin(int i) consteve::animation::SpineSkeletonDatainline
SkinAttachments typedefeve::animation::SpineSkeletonData
slot(int i) consteve::animation::SpineSkeletonDatainline
SpineSkeletonData()=defaulteve::animation::SpineSkeletonData
SpineSkeletonData(const SpineSkeletonData &)=deleteeve::animation::SpineSkeletonData
~SpineSkeletonData()=defaulteve::animation::SpineSkeletonData