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eve::animation::SpriteSheet 成员列表
成员的完整列表,这些成员属于 eve::animation::SpriteSheet,包括所有继承而来的类成员
| addFrame(const std::string &name, int x, int y, int w, int h) | eve::animation::SpriteSheet | |
| applyToQuad(graphics::Quad *quad, int frameIndex) const | eve::animation::SpriteSheet | |
| clear() | eve::animation::SpriteSheet | |
| findFrame(const std::string &name) const | eve::animation::SpriteSheet | |
| getFrameCount() const | eve::animation::SpriteSheet | inline |
| getFrameHeight(int index) const | eve::animation::SpriteSheet | |
| getFrameName(int index) const | eve::animation::SpriteSheet | |
| getFrameWidth(int index) const | eve::animation::SpriteSheet | |
| getFrameX(int index) const | eve::animation::SpriteSheet | |
| getFrameY(int index) const | eve::animation::SpriteSheet | |
| operator=(const SpriteSheet &)=delete | eve::animation::SpriteSheet | |
| setGrid(int columns, int rows, int frameW, int frameH, int margin=0, int spacing=0, int originX=0, int originY=0) | eve::animation::SpriteSheet | |
| SpriteSheet()=default | eve::animation::SpriteSheet | |
| SpriteSheet(const SpriteSheet &)=delete | eve::animation::SpriteSheet | |
| ~SpriteSheet()=default | eve::animation::SpriteSheet |