载入中...
搜索中...
未找到
eve
building
PlacementSession
eve::building::PlacementSession 成员列表
成员的完整列表,这些成员属于
eve::building::PlacementSession
,包括所有继承而来的类成员
destroy
()
eve::building::PlacementSession
execute
()
eve::building::PlacementSession
getBuildingId
() const
eve::building::PlacementSession
getGhost
() const
eve::building::PlacementSession
inline
getMode
() const
eve::building::PlacementSession
inline
getReason
() const
eve::building::PlacementSession
getRotationDeg
() const
eve::building::PlacementSession
getWorld
() const
eve::building::PlacementSession
inline
isActive
() const
eve::building::PlacementSession
inline
isValid
() const
eve::building::PlacementSession
operator=
(const PlacementSession &)=delete
eve::building::PlacementSession
PlacementSession
()
eve::building::PlacementSession
PlacementSession
(const PlacementSession &)=delete
eve::building::PlacementSession
rotateBy
(float deltaDeg)
eve::building::PlacementSession
setMode
(const std::string &mode)
eve::building::PlacementSession
setRotationDeg
(float deg)
eve::building::PlacementSession
startPlacement
(PlacementWorld *world, const std::string &buildingId)
eve::building::PlacementSession
stopPlacement
()
eve::building::PlacementSession
updateFromSurface
(PlacementWorld *world, const std::string &surface, float x, float y)
eve::building::PlacementSession
updateFromWorld
(PlacementWorld *world, float worldX, float worldY)
eve::building::PlacementSession
updateFromWorld3D
(PlacementWorld *world, float worldX, float worldY, float worldZ)
eve::building::PlacementSession
~PlacementSession
()=default
eve::building::PlacementSession