载入中...
搜索中...
未找到
eve::daynight::DayNight 成员列表

成员的完整列表,这些成员属于 eve::daynight::DayNight,包括所有继承而来的类成员

addFirefly(float x, float y, float z)eve::daynight::DayNight
applyAtmosphere(graphics::Volumetric *fog) consteve::daynight::DayNight
applyReflectionProbeSky(graphics::ReflectionProbeCapture *probe) consteve::daynight::DayNight
clearFireflies()eve::daynight::DayNight
DayNight()eve::daynight::DayNight
getAmbientB() consteve::daynight::DayNight
getAmbientBrightness() consteve::daynight::DayNight
getAmbientG() consteve::daynight::DayNight
getAmbientR() consteve::daynight::DayNight
getFireflyCount() consteve::daynight::DayNight
getMieStrength() consteve::daynight::DayNight
getName() const =0eve::Modulepure virtual
getPcgAmbientLight() const noexcepteve::daynight::DayNight
getPcgFog() const noexcepteve::daynight::DayNight
getPcgManualSun() const noexcepteve::daynight::DayNight
getPcgSkybox() const noexcepteve::daynight::DayNight
getSkyB() consteve::daynight::DayNight
getSkyExposure() consteve::daynight::DayNight
getSkyG() consteve::daynight::DayNight
getSkyR() consteve::daynight::DayNight
getSpeed() consteve::daynight::DayNight
getSunAzimuth() consteve::daynight::DayNight
getSunB() consteve::daynight::DayNight
getSunDirX() consteve::daynight::DayNight
getSunDirY() consteve::daynight::DayNight
getSunDirZ() consteve::daynight::DayNight
getSunElevation() consteve::daynight::DayNight
getSunG() consteve::daynight::DayNight
getSunIntensity() consteve::daynight::DayNight
getSunR() consteve::daynight::DayNight
getTimeOfDay() consteve::daynight::DayNight
getTurbidity() consteve::daynight::DayNight
getWeatherCloudiness() consteve::daynight::DayNight
getWeatherFlash() consteve::daynight::DayNight
init(graphics::Graphics *gfx)eve::daynight::DayNight
isNight() consteve::daynight::DayNight
isNightLight(const std::string &name) consteve::daynight::DayNight
isPaused() consteve::daynight::DayNight
isSkyboxEnabled() consteve::daynight::DayNight
kNamedLightCounteve::daynight::DayNightstatic
kNamedLightseve::daynight::DayNightstatic
Module_REG(DayNight)eve::daynight::DayNight
setFirePosition(float x, float y, float z)eve::daynight::DayNight
setMieStrength(float strength)eve::daynight::DayNight
setNightLight(const std::string &name, bool enabled)eve::daynight::DayNight
setPaused(bool paused)eve::daynight::DayNight
setPcgAmbientLight(const PcgAmbientLightState &state)eve::daynight::DayNight
setPcgFog(const PcgFogState &state)eve::daynight::DayNight
setPcgManualSun(const PcgManualSunState &state)eve::daynight::DayNight
setPcgSkybox(const PcgSkyboxState &state)eve::daynight::DayNight
setSkyboxEnabled(bool enabled)eve::daynight::DayNight
setSkyExposure(float exposure)eve::daynight::DayNight
setSpeed(float hoursPerRealHour)eve::daynight::DayNight
setTimeOfDay(float hours)eve::daynight::DayNight
setTurbidity(float turbidity)eve::daynight::DayNight
setWeatherInfluence(float cloudiness, float lightningFlash)eve::daynight::DayNight
update(float dt, graphics::Graphics *gfx)eve::daynight::DayNight
~DayNight() overrideeve::daynight::DayNight
~Module()eve::Moduleinlinevirtual