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eve::decal_editing::IDecalRuntimeAssetResolver类 参考abstract
Resolves every decal texture before a live generation is replaced. 更多...
#include <DecalTarget.h>
Public 成员函数 | |
| virtual | ~IDecalRuntimeAssetResolver ()=default |
| Releases IDecalRuntimeAssetResolver resources. | |
| virtual Result< graphics::Texture * > | texture (const std::string &asset) const =0 |
| Resolve a borrowed texture, returning NotFound for missing assets. | |
详细描述
Resolves every decal texture before a live generation is replaced.
在文件 DecalTarget.h 第 80 行定义.
构造及析构函数说明
◆ ~IDecalRuntimeAssetResolver()
|
virtualdefault |
Releases IDecalRuntimeAssetResolver resources.
成员函数说明
◆ texture()
|
pure virtual |
Resolve a borrowed texture, returning NotFound for missing assets.
该类的文档由以下文件生成:
- src/modules/decal/editing/DecalTarget.h