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eve::dev::PlayReplayGuard类 参考final
RAII flag so nested Play requests during replay are not recorded. 更多...
#include <PlayTrace.h>
Public 成员函数 | |
| PlayReplayGuard () | |
| Play replay guard. | |
| ~PlayReplayGuard () | |
| Play replay guard. | |
| PlayReplayGuard (const PlayReplayGuard &)=delete | |
| PlayReplayGuard & | operator= (const PlayReplayGuard &)=delete |
详细描述
RAII flag so nested Play requests during replay are not recorded.
在文件 PlayTrace.h 第 42 行定义.
构造及析构函数说明
◆ PlayReplayGuard() [1/2]
| eve::dev::PlayReplayGuard::PlayReplayGuard | ( | ) |
Play replay guard.
在文件 PlayTrace.cpp 第 100 行定义.
引用了 eve::dev::PlayTraceBuffer::instance() , 以及 eve::dev::PlayTraceBuffer::setReplaying().
◆ ~PlayReplayGuard()
| eve::dev::PlayReplayGuard::~PlayReplayGuard | ( | ) |
Play replay guard.
在文件 PlayTrace.cpp 第 101 行定义.
引用了 eve::dev::PlayTraceBuffer::instance() , 以及 eve::dev::PlayTraceBuffer::setReplaying().
◆ PlayReplayGuard() [2/2]
|
delete |
成员函数说明
◆ operator=()
|
delete |
该类的文档由以下文件生成:
- src/engine/devtools/PlayTrace.h
- src/engine/devtools/PlayTrace.cpp