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eve::editing::EditableTargetState类 参考

Dirty region and revision shared by every editable document target. 更多...

#include <EditableTarget.h>

类 eve::editing::EditableTargetState 继承关系图:
eve::editing::IEditableTarget eve::animation_editing::AnimationClipDocumentTarget eve::archspace_editing::ArchSpaceDocumentTarget eve::audio_editing::AudioEffectChainTarget eve::audio_editing::AudioMixerTarget eve::audio_editing::AudioSourceTarget eve::avatar_editing::AvatarDocumentTarget eve::biome_editing::BiomeDocumentTarget eve::building_editing::BuildingPlacementTarget eve::camera_editing::CameraDocumentTarget eve::crowd_editing::CrowdDocumentTarget eve::decal_editing::DecalDocumentTarget eve::definitions_editing::DefinitionDocument eve::editor::EditorCurveDocument eve::editor::PluginPermissionTarget eve::editor::ProjectSettingsTarget eve::fluids_editing::FluidSimulationTarget eve::fluids_editing::SurfaceFluidTarget eve::fluids_editing::VolumeFluidTarget eve::gpuagents_editing::GpuAgentsDocumentTarget eve::hd2d_editing::Hd2dDocumentTarget eve::housegen_editing::HouseGenDocumentTarget eve::level_editing::TileBufferTarget eve::lighting_editing::LightingPropertyTargetBase eve::map_editing::MapDocumentTarget eve::material_editing::MaterialBatchTarget eve::material_editing::MaterialDocumentTarget eve::physics_editing::PhysicsColliderTarget eve::physics_editing::PhysicsJointTarget eve::procgen_editing::SplinePathDocument eve::procgen_editing::TextureRecipeTarget eve::scene_editing::SceneTargetBase eve::sceneloader_editing::SceneImportTarget eve::social_editing::SocialDocumentTarget eve::spritestack_editing::SpriteStackDocumentTarget eve::stylize_editing::MeshVfxAssetTarget eve::stylize_editing::StylizeRecipeTarget eve::ui_editing::UiDocumentTarget eve::ui_editing::UiThemeCatalogTarget eve::virtualgeometry_editing::VirtualGeometryDocumentTarget eve::voxel_editing::VoxelCatalogTarget eve::voxel_editing::VoxelPaletteTarget

Public 成员函数

 EditableTargetState (Revision initial=1)
 Constructs the shared state with an explicit initial revision.
 
EditRegion dirtyRegion () const override
 Return the accumulated dirty region.
 
void clearDirtyRegion () override
 Discard the dirty region; the revision does not change.
 
std::uint64_t revision () const override
 Return the current revision.
 
Revision revisionValue () const noexcept
 Return the revision as the shared protocol revision type.
 
- Public 成员函数 继承自 eve::editing::IEditableTarget
virtual ~IEditableTarget ()=default
 Releases IEditableTarget resources.
 
virtual TargetId targetId () const =0
 Target id.
 
virtual TargetDescriptor describe () const
 Describe the target for tools and automation.
 
virtual void * queryCapability (const CapabilityId &capability)
 Query an optional stable capability.
 
template<class C >
eve::OptionalRef< C > capability ()
 Query a capability through its interface-owned stable identity.
 
template<class C >
eve::OptionalRef< const C > capability () const
 Capability.
 
template<class C >
C * query ()
 Queries query.
 
template<class C >
const C * query () const
 Queries query.
 

Protected 成员函数

void widenDirty (int x, int y)
 Widen the dirty region without advancing the revision.
 
void widenDirty (const EditRegion &region)
 Widen the dirty region without advancing the revision.
 
void widenDirty ()
 Mark an unknown area dirty without advancing the revision.
 
void bumpRevision ()
 Advance the revision without touching the dirty region.
 
void setRevision (Revision revision)
 Adopt a revision observed elsewhere, without advancing it.
 
void setDirtyRegion (const EditRegion &region)
 Replace the dirty region wholesale, without advancing the revision.
 
void markDirty (int x, int y)
 Include one cell in the dirty region and advance the revision.
 
void markDirty (const EditRegion &region)
 Include a whole region and advance the revision.
 
void markDirty ()
 Mark an unknown area dirty and advance the revision.
 

详细描述

Dirty region and revision shared by every editable document target.

Inherit this instead of hand-writing the dirty-region accessors, the revision accessor and their two members in each target. Identity (targetId) and the descriptor's type and capability list stay per-target; only the state is common. Mutation goes through the helpers below rather than through the members, so a target cannot advance its revision without recording what changed. The initial revision is a constructor argument because targets legitimately differ: some start at the first revision, some at "not yet revised".

@ownership Non-owning shared state: a derived target owns this subobject and the state owns only its dirty region and revision values. @lifetime The subobject lives exactly as long as the derived target; the accessors return by value, so no reference escapes. @thread Editing/protocol thread of the owning target; no synchronization is provided here. @reentrancy Side-effect free accessors; the protected mutators touch only this subobject and never invoke callbacks.

备注
Revision here is editing::Revision, the protocol's plain 64-bit revision, not the eve::Revision strong type used by property providers. Keeping the protocol boundary on the plain integer is deliberate: ExpectedRevision/BaseRevision are plain integers too.

EditableTargetState public API.

在文件 EditableTarget.h 第 154 行定义.

构造及析构函数说明

◆ EditableTargetState()

eve::editing::EditableTargetState::EditableTargetState ( Revision  initial = 1)
inlineexplicit

Constructs the shared state with an explicit initial revision.

在文件 EditableTarget.h 第 157 行定义.

成员函数说明

◆ bumpRevision()

void eve::editing::EditableTargetState::bumpRevision ( )
inlineprotected

Advance the revision without touching the dirty region.

在文件 EditableTarget.h 第 179 行定义.

被这些函数引用 eve::avatar_editing::AvatarDocumentTarget::applyDomainOperation(), eve::hd2d_editing::Hd2dDocumentTarget::applyDomainOperation(), eve::biome_editing::BiomeDocumentTarget::applyDomainOperation(), eve::procgen_editing::TextureRecipeTarget::applyDomainOperation(), eve::sceneloader_editing::SceneImportTarget::applyDomainOperation(), eve::voxel_editing::VoxelCatalogTarget::applyDomainOperation(), eve::voxel_editing::VoxelPaletteTarget::applyDomainOperation(), eve::animation_editing::AnimationClipDocumentTarget::applyDomainOperation(), eve::archspace_editing::ArchSpaceDocumentTarget::applyDomainOperation(), eve::audio_editing::AudioEffectChainTarget::applyDomainOperation(), eve::audio_editing::AudioSourceTarget::applyDomainOperation(), eve::audio_editing::AudioMixerTarget::applyDomainOperation(), eve::building_editing::BuildingPlacementTarget::applyDomainOperation(), eve::camera_editing::CameraDocumentTarget::applyDomainOperation(), eve::crowd_editing::CrowdDocumentTarget::applyDomainOperation(), eve::decal_editing::DecalDocumentTarget::applyDomainOperation(), eve::definitions_editing::DefinitionDocument::applyDomainOperation(), eve::editor::EditorCurveDocument::applyDomainOperation(), eve::editor::PluginPermissionTarget::applyDomainOperation(), eve::editor::ProjectSettingsTarget::applyDomainOperation(), eve::fluids_editing::FluidSimulationTarget::applyDomainOperation(), eve::fluids_editing::SurfaceFluidTarget::applyDomainOperation(), eve::fluids_editing::VolumeFluidTarget::applyDomainOperation(), eve::gpuagents_editing::GpuAgentsDocumentTarget::applyDomainOperation(), eve::lighting_editing::LightingPropertyTargetBase::applyDomainOperation(), eve::material_editing::MaterialDocumentTarget::applyDomainOperation(), eve::map_editing::MapDocumentTarget::applyDomainOperation(), eve::physics_editing::PhysicsColliderTarget::applyDomainOperation(), eve::physics_editing::PhysicsJointTarget::applyDomainOperation(), eve::housegen_editing::HouseGenDocumentTarget::applyDomainOperation(), eve::procgen_editing::SplinePathDocument::applyDomainOperation(), eve::scene_editing::SceneTargetBase::applyDomainOperation(), eve::social_editing::SocialDocumentTarget::applyDomainOperation(), eve::spritestack_editing::SpriteStackDocumentTarget::applyDomainOperation(), eve::stylize_editing::MeshVfxAssetTarget::applyDomainOperation(), eve::stylize_editing::StylizeRecipeTarget::applyDomainOperation(), eve::ui_editing::UiDocumentTarget::applyDomainOperation(), eve::ui_editing::UiThemeCatalogTarget::applyDomainOperation(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::applyDomainOperation(), eve::building_editing::BuildingPlacementTarget::commitDomainState(), eve::audio_editing::AudioEffectChainTarget::loadSnapshot(), eve::audio_editing::AudioSourceTarget::loadSnapshot(), eve::audio_editing::AudioMixerTarget::loadSnapshot(), eve::crowd_editing::CrowdDocumentTarget::loadSnapshot(), eve::editor::PluginPermissionTarget::loadSnapshot(), eve::editor::ProjectSettingsTarget::loadSnapshot(), eve::fluids_editing::FluidSimulationTarget::loadSnapshot(), eve::fluids_editing::SurfaceFluidTarget::loadSnapshot(), eve::fluids_editing::VolumeFluidTarget::loadSnapshot(), eve::gpuagents_editing::GpuAgentsDocumentTarget::loadSnapshot(), eve::lighting_editing::LightingPropertyTargetBase::loadSnapshot(), eve::material_editing::MaterialDocumentTarget::loadSnapshot(), eve::map_editing::MapDocumentTarget::loadSnapshot(), eve::physics_editing::PhysicsColliderTarget::loadSnapshot(), eve::social_editing::SocialDocumentTarget::loadSnapshot(), eve::ui_editing::UiDocumentTarget::loadSnapshot(), eve::ui_editing::UiThemeCatalogTarget::loadSnapshot(), markDirty(), markDirty(), markDirty(), eve::definitions_editing::DefinitionDocument::setJson(), eve::definitions_editing::DefinitionDocument::setReferences(), eve::definitions_editing::DefinitionDocument::setVersion() , 以及 eve::level_editing::TileBufferTarget::writeInt().

◆ clearDirtyRegion()

void eve::editing::EditableTargetState::clearDirtyRegion ( )
inlineoverridevirtual

Discard the dirty region; the revision does not change.

实现了 eve::editing::IEditableTarget.

在文件 EditableTarget.h 第 163 行定义.

被这些函数引用 eve::editor::EditorCurveDocument::loadSnapshot() , 以及 eve::procgen_editing::SplinePathDocument::loadSnapshot().

◆ dirtyRegion()

EditRegion eve::editing::EditableTargetState::dirtyRegion ( ) const
inlineoverridevirtual

Return the accumulated dirty region.

实现了 eve::editing::IEditableTarget.

在文件 EditableTarget.h 第 160 行定义.

被这些函数引用 eve::stylize_editing::MeshVfxAssetTarget::operator=().

◆ markDirty() [1/3]

void eve::editing::EditableTargetState::markDirty ( )
inlineprotected

Mark an unknown area dirty and advance the revision.

Widen dirty.

Bump revision.

在文件 EditableTarget.h 第 199 行定义.

引用了 bumpRevision() , 以及 widenDirty().

◆ markDirty() [2/3]

void eve::editing::EditableTargetState::markDirty ( const EditRegion &  region)
inlineprotected

Include a whole region and advance the revision.

Widen dirty.

Bump revision.

在文件 EditableTarget.h 第 192 行定义.

引用了 bumpRevision() , 以及 widenDirty().

◆ markDirty() [3/3]

void eve::editing::EditableTargetState::markDirty ( int  x,
int  y 
)
inlineprotected

Include one cell in the dirty region and advance the revision.

Widen dirty.

Bump revision.

在文件 EditableTarget.h 第 185 行定义.

引用了 bumpRevision(), widenDirty(), x , 以及 y.

◆ revision()

std::uint64_t eve::editing::EditableTargetState::revision ( ) const
inlineoverridevirtual

Return the current revision.

实现了 eve::editing::IEditableTarget.

在文件 EditableTarget.h 第 166 行定义.

被这些函数引用 eve::ui_editing::UiDocumentPreviewService::anchorGizmo(), eve::ui_editor::UiThemeEditor::applyPreviewHost(), eve::spritestack_editing::SpriteStackBakeRuntime::bake(), eve::building_editing::BuildingEdgeCurveDragSession::beginDrag(), eve::procgen_editing::SplinePathDragSession::beginDrag(), eve::decal_editing::DecalGizmoPreviewService::build(), eve::procgen_editing::SplinePathGizmoBuilder::build(), eve::editor::UiSkinPreviewPlanner::build(), eve::ui_editing::UiDocumentPreviewService::build(), eve::ui_editing::UiThemePreviewService::build(), eve::virtualgeometry_editing::VirtualGeometryBuildRuntime::build(), eve::definitions_editing::DefinitionSchemaFormTarget::currentRevision(), eve::scene_editing::ScenePropertyProvider::currentRevision(), eve::building_editing::BuildingEdgeCurveDragSession::finishDrag(), eve::procgen_editing::SplinePathDragSession::finishDrag(), eve::camera_editing::CameraPreview::gizmo(), eve::map_editing::MapObjectImporter::plan(), eve::audio_editing::AudioEffectChainPublisher::publish(), eve::avatar_editing::AvatarDocumentRuntime::publish(), eve::biome_editing::BiomeDocumentRuntime::publish(), eve::camera_editing::CameraDocumentRuntime::publish(), eve::housegen_editing::HouseGenPreviewRuntime::publish(), eve::map_editing::MapRoadMeshPublisher::publish(), eve::stylize_editing::MeshVfxPreviewRuntime::publish(), eve::stylize_editing::StylizeRecipeRuntime::publish(), eve::voxel_editing::VoxelPaletteRuntime::publish(), eve::hd2d_editing::Hd2dDocumentRuntime::publishSprite(), eve::hd2d_editing::Hd2dDocumentRuntime::publishTileMap(), eve::editor::StylizeOffscreenPreviewService::render(), eve::editor::UiOffscreenPreviewRenderer::render(), eve::ui_editor::UiThemeEditor::revision(), eve::audio_editor::AudioSourceEditor::setProperty(), setRevision(), eve::building_editing::BuildingEdgeCurveDragSession::updateDrag() , 以及 eve::procgen_editing::SplinePathDragSession::updateDrag().

◆ revisionValue()

Revision eve::editing::EditableTargetState::revisionValue ( ) const
inlinenoexcept

Return the revision as the shared protocol revision type.

在文件 EditableTarget.h 第 169 行定义.

被这些函数引用 eve::material_editing::MaterialBatchTarget::applyDomainOperation(), eve::procgen_editing::SplinePathDocument::applyDomainOperation(), eve::building_editing::BuildingPlacementTarget::cloneDomainState(), eve::avatar_editing::AvatarDocumentTarget::currentRevision(), eve::hd2d_editing::Hd2dDocumentTarget::currentRevision(), eve::biome_editing::BiomeDocumentTarget::currentRevision(), eve::procgen_editing::TextureRecipeTarget::currentRevision(), eve::sceneloader_editing::SceneImportTarget::currentRevision(), eve::voxel_editing::VoxelCatalogTarget::currentRevision(), eve::voxel_editing::VoxelPaletteTarget::currentRevision(), eve::archspace_editing::ArchSpaceDocumentTarget::currentRevision(), eve::audio_editing::AudioSourceTarget::currentRevision(), eve::camera_editing::CameraDocumentTarget::currentRevision(), eve::decal_editing::DecalDocumentTarget::currentRevision(), eve::editor::ProjectSettingsTarget::currentRevision(), eve::fluids_editing::FluidSimulationTarget::currentRevision(), eve::fluids_editing::SurfaceFluidTarget::currentRevision(), eve::fluids_editing::VolumeFluidTarget::currentRevision(), eve::gpuagents_editing::GpuAgentsDocumentTarget::currentRevision(), eve::lighting_editing::LightingPropertyTargetBase::currentRevision(), eve::material_editing::MaterialBatchTarget::currentRevision(), eve::material_editing::MaterialDocumentTarget::currentRevision(), eve::physics_editing::PhysicsColliderTarget::currentRevision(), eve::physics_editing::PhysicsJointTarget::currentRevision(), eve::housegen_editing::HouseGenDocumentTarget::currentRevision(), eve::spritestack_editing::SpriteStackDocumentTarget::currentRevision(), eve::stylize_editing::MeshVfxAssetTarget::currentRevision(), eve::stylize_editing::StylizeRecipeTarget::currentRevision(), eve::ui_editing::UiDocumentTarget::currentRevision(), eve::ui_editing::UiThemeCatalogTarget::currentRevision(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::currentRevision(), eve::animation_editing::AnimationClipDocumentTarget::describe(), eve::archspace_editing::ArchSpaceDocumentTarget::describe(), eve::audio_editing::AudioEffectChainTarget::describe(), eve::audio_editing::AudioSourceTarget::describe(), eve::audio_editing::AudioMixerTarget::describe(), eve::avatar_editing::AvatarDocumentTarget::describe(), eve::camera_editing::CameraDocumentTarget::describe(), eve::crowd_editing::CrowdDocumentTarget::describe(), eve::decal_editing::DecalDocumentTarget::describe(), eve::definitions_editing::DefinitionDocument::describe(), eve::editor::EditorCurveDocument::describe(), eve::editor::PluginPermissionTarget::describe(), eve::editor::ProjectSettingsTarget::describe(), eve::fluids_editing::FluidSimulationTarget::describe(), eve::fluids_editing::SurfaceFluidTarget::describe(), eve::fluids_editing::VolumeFluidTarget::describe(), eve::gpuagents_editing::GpuAgentsDocumentTarget::describe(), eve::lighting_editing::LightingPropertyTargetBase::describe(), eve::material_editing::MaterialBatchTarget::describe(), eve::material_editing::MaterialDocumentTarget::describe(), eve::hd2d_editing::Hd2dDocumentTarget::describe(), eve::map_editing::MapDocumentTarget::describe(), eve::physics_editing::PhysicsColliderTarget::describe(), eve::physics_editing::PhysicsJointTarget::describe(), eve::biome_editing::BiomeDocumentTarget::describe(), eve::housegen_editing::HouseGenDocumentTarget::describe(), eve::procgen_editing::SplinePathDocument::describe(), eve::procgen_editing::TextureRecipeTarget::describe(), eve::scene_editing::SceneTargetBase::describe(), eve::sceneloader_editing::SceneImportTarget::describe(), eve::social_editing::SocialDocumentTarget::describe(), eve::spritestack_editing::SpriteStackDocumentTarget::describe(), eve::stylize_editing::MeshVfxAssetTarget::describe(), eve::stylize_editing::StylizeRecipeTarget::describe(), eve::ui_editing::UiDocumentTarget::describe(), eve::ui_editing::UiThemeCatalogTarget::describe(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::describe(), eve::voxel_editing::VoxelCatalogTarget::describe(), eve::voxel_editing::VoxelPaletteTarget::describe(), eve::building_editing::BuildingPlacementTarget::edgeCubicBezierGizmo(), eve::archspace_editing::ArchSpaceDocumentTarget::gizmo(), eve::editor::EditorCurveDocument::loadSnapshot(), eve::procgen_editing::SplinePathDocument::loadSnapshot(), eve::building_editing::BuildingPlacementTarget::makeUpdateEdgeCubicBezier(), eve::stylize_editing::MeshVfxAssetTarget::operator=(), eve::crowd_editing::CrowdDocumentTarget::overlay(), eve::building_editing::BuildingPlacementTarget::preview(), eve::animation_editing::AnimationClipDocumentTarget::preview(), eve::editor::EditorCurveDocument::preview(), eve::fluids_editing::FluidSimulationTarget::previewBudget(), eve::fluids_editing::VolumeFluidTarget::previewBudget(), eve::building_editing::BuildingPlacementTarget::previewEdgeCubicBezier(), eve::animation_editing::AnimationClipDocumentTarget::previewRetarget() , 以及 eve::map_editing::MapDocumentTarget::previewRoad().

◆ setDirtyRegion()

void eve::editing::EditableTargetState::setDirtyRegion ( const EditRegion &  region)
inlineprotected

Replace the dirty region wholesale, without advancing the revision.

在文件 EditableTarget.h 第 183 行定义.

被这些函数引用 eve::map_editing::MapDocumentTarget::commitDomainState(), eve::scene_editing::SceneTargetBase::commitDomainState() , 以及 eve::stylize_editing::MeshVfxAssetTarget::operator=().

◆ setRevision()

◆ widenDirty() [1/3]

void eve::editing::EditableTargetState::widenDirty ( )
inlineprotected

Mark an unknown area dirty without advancing the revision.

在文件 EditableTarget.h 第 177 行定义.

引用了 eve::editing::EditRegion::include().

被这些函数引用 eve::avatar_editing::AvatarDocumentTarget::applyDomainOperation(), eve::hd2d_editing::Hd2dDocumentTarget::applyDomainOperation(), eve::biome_editing::BiomeDocumentTarget::applyDomainOperation(), eve::procgen_editing::TextureRecipeTarget::applyDomainOperation(), eve::sceneloader_editing::SceneImportTarget::applyDomainOperation(), eve::voxel_editing::VoxelCatalogTarget::applyDomainOperation(), eve::voxel_editing::VoxelPaletteTarget::applyDomainOperation(), eve::animation_editing::AnimationClipDocumentTarget::applyDomainOperation(), eve::archspace_editing::ArchSpaceDocumentTarget::applyDomainOperation(), eve::audio_editing::AudioEffectChainTarget::applyDomainOperation(), eve::audio_editing::AudioSourceTarget::applyDomainOperation(), eve::audio_editing::AudioMixerTarget::applyDomainOperation(), eve::building_editing::BuildingPlacementTarget::applyDomainOperation(), eve::camera_editing::CameraDocumentTarget::applyDomainOperation(), eve::crowd_editing::CrowdDocumentTarget::applyDomainOperation(), eve::decal_editing::DecalDocumentTarget::applyDomainOperation(), eve::definitions_editing::DefinitionDocument::applyDomainOperation(), eve::editor::EditorCurveDocument::applyDomainOperation(), eve::editor::PluginPermissionTarget::applyDomainOperation(), eve::editor::ProjectSettingsTarget::applyDomainOperation(), eve::fluids_editing::FluidSimulationTarget::applyDomainOperation(), eve::fluids_editing::SurfaceFluidTarget::applyDomainOperation(), eve::fluids_editing::VolumeFluidTarget::applyDomainOperation(), eve::lighting_editing::LightingPropertyTargetBase::applyDomainOperation(), eve::material_editing::MaterialDocumentTarget::applyDomainOperation(), eve::map_editing::MapDocumentTarget::applyDomainOperation(), eve::physics_editing::PhysicsColliderTarget::applyDomainOperation(), eve::physics_editing::PhysicsJointTarget::applyDomainOperation(), eve::housegen_editing::HouseGenDocumentTarget::applyDomainOperation(), eve::procgen_editing::SplinePathDocument::applyDomainOperation(), eve::scene_editing::SceneTargetBase::applyDomainOperation(), eve::social_editing::SocialDocumentTarget::applyDomainOperation(), eve::spritestack_editing::SpriteStackDocumentTarget::applyDomainOperation(), eve::stylize_editing::MeshVfxAssetTarget::applyDomainOperation(), eve::stylize_editing::StylizeRecipeTarget::applyDomainOperation(), eve::ui_editing::UiDocumentTarget::applyDomainOperation(), eve::ui_editing::UiThemeCatalogTarget::applyDomainOperation(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::applyDomainOperation(), eve::building_editing::BuildingPlacementTarget::commitDomainState(), eve::audio_editing::AudioEffectChainTarget::loadSnapshot(), eve::crowd_editing::CrowdDocumentTarget::loadSnapshot(), eve::editor::PluginPermissionTarget::loadSnapshot(), eve::editor::ProjectSettingsTarget::loadSnapshot(), eve::social_editing::SocialDocumentTarget::loadSnapshot(), markDirty(), markDirty(), markDirty(), eve::definitions_editing::DefinitionDocument::setJson(), eve::definitions_editing::DefinitionDocument::setReferences(), eve::definitions_editing::DefinitionDocument::setVersion() , 以及 eve::level_editing::TileBufferTarget::writeInt().

◆ widenDirty() [2/3]

void eve::editing::EditableTargetState::widenDirty ( const EditRegion &  region)
inlineprotected

Widen the dirty region without advancing the revision.

在文件 EditableTarget.h 第 175 行定义.

引用了 eve::editing::EditRegion::include().

◆ widenDirty() [3/3]

void eve::editing::EditableTargetState::widenDirty ( int  x,
int  y 
)
inlineprotected

Widen the dirty region without advancing the revision.

在文件 EditableTarget.h 第 173 行定义.

引用了 eve::editing::EditRegion::include(), x , 以及 y.

被这些函数引用 eve::procgen_editing::SplinePathDocument::applyDomainOperation() , 以及 eve::animation_editing::AnimationClipDocumentTarget::loadSnapshot().


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