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eve::editor::ScenePrefabService 成员列表
成员的完整列表,这些成员属于 eve::editor::ScenePrefabService,包括所有继承而来的类成员
| applyOverrides(const PrefabAssetSnapshot &prefab, const std::string &instanceId, const ObjectId &parent, const SceneTargetBase &scene) const | eve::editor::ScenePrefabService | |
| capture(const AssetGuid &asset, const SceneTargetBase &scene, const ObjectId &root) const | eve::editor::ScenePrefabService | |
| inspectDependencies(const PrefabAssetSnapshot &prefab, const PrefabResolver &resolver) const | eve::editor::ScenePrefabService | |
| inspectOverrides(const PrefabAssetSnapshot &prefab, const std::string &instanceId, const ObjectId &parent, const SceneTargetBase &scene) const | eve::editor::ScenePrefabService | |
| instantiate(const PrefabAssetSnapshot &prefab, const std::string &instanceId, const ObjectId &parent, const SceneTargetBase &scene) const | eve::editor::ScenePrefabService | |
| loadSnapshot(const EditorValue &snapshot) const | eve::editor::ScenePrefabService | |
| PrefabResolver typedef | eve::editor::ScenePrefabService | |
| refreshNestedRevisions(const PrefabAssetSnapshot &prefab, const PrefabResolver &resolver) const | eve::editor::ScenePrefabService | |
| revertOverrides(const PrefabAssetSnapshot &prefab, const std::string &instanceId, const ObjectId &parent, const SceneTargetBase &scene) const | eve::editor::ScenePrefabService | |
| snapshotValue(const PrefabAssetSnapshot &prefab) const | eve::editor::ScenePrefabService |