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eve::graphics::Renderable2D 成员列表

成员的完整列表,这些成员属于 eve::graphics::Renderable2D,包括所有继承而来的类成员

getAnchorX()eve::graphics::Renderable2D
getAnchorY()eve::graphics::Renderable2D
getBlend()eve::graphics::Renderable2D
getCastOcclusion()eve::graphics::Renderable2D
getFlipX()eve::graphics::Renderable2D
getFlipY()eve::graphics::Renderable2D
getHeight()eve::graphics::Renderable2D
getLayer()eve::graphics::Renderable2D
getNormalTexture()eve::graphics::Renderable2D
getQuad()eve::graphics::Renderable2D
getReceiveLight()eve::graphics::Renderable2D
getRotation()eve::graphics::Renderable2D
getScaleX()eve::graphics::Renderable2D
getScaleY()eve::graphics::Renderable2D
getTexture()eve::graphics::Renderable2D
getVisible()eve::graphics::Renderable2D
getWidth()eve::graphics::Renderable2D
getX()eve::graphics::Renderable2D
getY()eve::graphics::Renderable2D
release() overrideeve::graphics::Renderable2D
setAnchor(float x, float y)eve::graphics::Renderable2D
setBlend(const std::string &blend)eve::graphics::Renderable2D
setCastOcclusion(bool cast)eve::graphics::Renderable2D
setColor(float r, float g, float b, float a=1.f)eve::graphics::Renderable2D
setFlip(bool horizontal, bool vertical)eve::graphics::Renderable2D
setFrameLayout(int sourceW, int sourceH, int trimW, int trimH, int offsetX, int offsetY)eve::graphics::Renderable2D
setLayer(int layer)eve::graphics::Renderable2D
setNormalTexture(Texture *texture)eve::graphics::Renderable2D
setPosition(float x, float y)eve::graphics::Renderable2D
setQuad(Quad *quad)eve::graphics::Renderable2D
setReceiveLight(bool receive)eve::graphics::Renderable2D
setRotation(float degrees)eve::graphics::Renderable2D
setScale(float sx, float sy)eve::graphics::Renderable2D
setSize(float width, float height)eve::graphics::Renderable2D
setTexture(Texture *texture)eve::graphics::Renderable2D
setVisible(bool visible)eve::graphics::Renderable2D