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eve::scene_editing::ScenePlacementToolLogic类 参考
Backend-neutral placement logic suitable for a Tool, script or command handler. 更多...
#include <SceneTarget.h>
Public 成员函数 | |
| Result< DomainOperation > | plan (IEditableTarget &target, const CreateSceneObjectRequest &request) const |
| Query hierarchy capability and build a create operation. | |
详细描述
Backend-neutral placement logic suitable for a Tool, script or command handler.
在文件 SceneTarget.h 第 226 行定义.
成员函数说明
◆ plan()
| Result< DomainOperation > eve::scene_editing::ScenePlacementToolLogic::plan | ( | IEditableTarget & | target, |
| const CreateSceneObjectRequest & | request | ||
| ) | const |
Query hierarchy capability and build a create operation.
在文件 SceneTarget.cpp 第 426 行定义.
引用了 eve::scene_editing::ISceneHierarchyEditTarget::editorCapabilityId(), request , 以及 target.
该类的文档由以下文件生成:
- src/modules/scene/editing/SceneTarget.h
- src/modules/scene/editing/SceneTarget.cpp