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eve::settlement::Settlement类 参考final
Factory module for script-owned settlement protocol runtimes. 更多...
#include <SettlementModule.h>
类 eve::settlement::Settlement 继承关系图:
Public 成员函数 | |
| Module_REG (Settlement) | |
| Settlement ()=default | |
| Settlement. | |
| ~Settlement () override=default | |
| Settlement. | |
Public 成员函数 继承自 eve::Module | |
| virtual | ~Module () |
| Module. | |
| virtual std::string | getName () const =0 |
| Returns the name. | |
详细描述
Factory module for script-owned settlement protocol runtimes.
Each runtime owns a SettlementPipeline, an installed SettlementRuleSet snapshot, and an optional script-owned resource ledger used by a narrow damage/heal policy. It never writes RPG/Combat/RTS/Card domain state; those modules keep their own configureSettlementRulesJson entry points.
在文件 SettlementModule.h 第 18 行定义.
构造及析构函数说明
◆ Settlement()
|
default |
◆ ~Settlement()
|
overridedefault |
成员函数说明
◆ Module_REG()
| eve::settlement::Settlement::Module_REG | ( | Settlement | ) |
该类的文档由以下文件生成:
- src/modules/settlement/SettlementModule.h
Public 成员函数 继承自