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eve::spritestack::SpriteStackBatch类 参考
Collection of 2D stacks; Graphics performs texture batching. 更多...
#include <SpriteStack.h>
Public 成员函数 | |
| void | add (SpriteStack2D *stack) |
| Adds add. | |
| void | remove (SpriteStack2D *stack) |
| Removes remove. | |
| void | clear () |
| Clears clear. | |
| int | getStackCount () const |
| Returns the stack count. | |
| void | render (graphics::Graphics *gfx) const |
| Renders render. | |
| void | renderWithCamera (graphics::Graphics *gfx, graphics::Camera2D *camera) const |
| Renders with camera. | |
详细描述
Collection of 2D stacks; Graphics performs texture batching.
在文件 SpriteStack.h 第 143 行定义.
成员函数说明
◆ add()
| void eve::spritestack::SpriteStackBatch::add | ( | SpriteStack2D * | stack | ) |
Adds add.
在文件 SpriteStack2D.cpp 第 174 行定义.
◆ clear()
| void eve::spritestack::SpriteStackBatch::clear | ( | ) |
Clears clear.
在文件 SpriteStack2D.cpp 第 181 行定义.
◆ getStackCount()
| int eve::spritestack::SpriteStackBatch::getStackCount | ( | ) | const |
Returns the stack count.
在文件 SpriteStack2D.cpp 第 182 行定义.
◆ remove()
| void eve::spritestack::SpriteStackBatch::remove | ( | SpriteStack2D * | stack | ) |
Removes remove.
在文件 SpriteStack2D.cpp 第 178 行定义.
◆ render()
| void eve::spritestack::SpriteStackBatch::render | ( | graphics::Graphics * | gfx | ) | const |
◆ renderWithCamera()
| void eve::spritestack::SpriteStackBatch::renderWithCamera | ( | graphics::Graphics * | gfx, |
| graphics::Camera2D * | camera | ||
| ) | const |
该类的文档由以下文件生成:
- src/modules/spritestack/SpriteStack.h
- src/modules/spritestack/SpriteStack2D.cpp