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eve::tactics::Battle类 参考

Battle short-root and authoritative owner of board and turn state. 更多...

#include <TacticsTypes.h>

类 eve::tactics::Battle 继承关系图:

类

struct  Board
 Authoritative board component. 更多...
 
struct  Commands
 Accepted external commands in deterministic sequence order. 更多...
 
struct  Events
 Transient deterministic event projection; not a second state authority. 更多...
 
struct  Identity
 Cold, persistent and authoritative battle identity. 更多...
 
struct  Objectives
 Authoritative objective definitions and completion state. 更多...
 
struct  Random
 Battle-owned named random streams; previews never mutate this component. 更多...
 
struct  RandomStreamState
 One named deterministic random stream's serializable state. 更多...
 
struct  Reactions
 Authoritative transient reaction stack and root-chain cycle guard. 更多...
 
struct  TurnState
 Authoritative deterministic lifecycle and scheduling state. 更多...
 

Public 成员函数

void release () override
 Entity.
 

详细描述

Battle short-root and authoritative owner of board and turn state.

在文件 TacticsTypes.h 第 444 行定义.

成员函数说明

◆ release()

void eve::tactics::Battle::release ( )
inlineoverride

Entity.

Release through the ECS generation boundary.

在文件 TacticsTypes.h 第 450 行定义.


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