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eve::virtualgeometry::VirtualGeometry类 参考

Virtual-geometry module — Nanite-style virtualized geometry rendering on top of the active Graphics backend (Vulkan). See docs/dev/VIRTUAL_GEOMETRY.md. 更多...

#include <VirtualGeometry.h>

类 eve::virtualgeometry::VirtualGeometry 继承关系图:
eve::Module

Public 成员函数

 Module_REG (VirtualGeometry)
 
 VirtualGeometry ()=default
 
 ~VirtualGeometry () override=default
 
bool isAvailable () const
 True when the active Graphics backend can run virtual geometry.
 
VirtualGeometryRenderernewRenderer ()
 Create a virtual-geometry renderer (holds GPU buffers).
 
- Public 成员函数 继承自 eve::Module
virtual ~Module ()
 
virtual std::string getName () const =0
 

详细描述

Virtual-geometry module — Nanite-style virtualized geometry rendering on top of the active Graphics backend (Vulkan). See docs/dev/VIRTUAL_GEOMETRY.md.

Script: vg <- eve.VirtualGeometry() r <- vg.newRenderer() r.buildIcosphere(4)

在文件 VirtualGeometry.h25 行定义.

构造及析构函数说明

◆ VirtualGeometry()

eve::virtualgeometry::VirtualGeometry::VirtualGeometry ( )
default

◆ ~VirtualGeometry()

eve::virtualgeometry::VirtualGeometry::~VirtualGeometry ( )
overridedefault

成员函数说明

◆ isAvailable()

bool eve::virtualgeometry::VirtualGeometry::isAvailable ( ) const

True when the active Graphics backend can run virtual geometry.

在文件 VirtualGeometry.cpp27 行定义.

◆ Module_REG()

eve::virtualgeometry::VirtualGeometry::Module_REG ( VirtualGeometry  )

◆ newRenderer()

VirtualGeometryRenderer * eve::virtualgeometry::VirtualGeometry::newRenderer ( )

Create a virtual-geometry renderer (holds GPU buffers).

在文件 VirtualGeometry.cpp35 行定义.


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