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Graphics-owned CPU resource provider for generated mesh artifacts. 更多...
#include "common/ArtifactPublication.h"#include "common/RuntimeHandle.h"#include <cstddef>#include <cstdint>#include <optional>#include <string>#include <vector>类 | |
| struct | eve::graphics::GraphicsArtifactHandleTag |
| Owner tag for graphics artifact runtime handles. 更多... | |
| struct | eve::graphics::GraphicsArtifactDescriptor |
| Backend-neutral mesh descriptor shared by Vulkan and WebGPU adapters. 更多... | |
| struct | eve::graphics::GraphicsArtifactResource |
| Queryable backend-neutral mesh resource owned by the graphics module. 更多... | |
| class | eve::graphics::WebGpuArtifactDescriptorAdapter |
| Computes the same descriptor a WebGPU backend would expose without a device. 更多... | |
| class | eve::graphics::GraphicsArtifactProvider |
| Real graphics-module provider for generated mesh publication. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |
类型定义 | |
| using | eve::graphics::GraphicsArtifactHandle = eve::RuntimeHandle< GraphicsArtifactHandleTag > |
| Generation-qualified handle for a graphics artifact resource. | |
函数 | |
| GraphicsArtifactProvider & | eve::graphics::graphicsArtifactProvider () noexcept |
| Return the process-owned graphics artifact provider singleton. | |
| void | eve::graphics::registerGraphicsArtifactProvider (Graphics *graphics=nullptr) |
| Register the graphics provider in the common capability registry. | |
| void | eve::graphics::detachGraphicsArtifactProvider (Graphics *graphics) noexcept |
| Detach a Graphics instance before its derived backend is destroyed. | |
详细描述
Graphics-owned CPU resource provider for generated mesh artifacts.
在文件 ArtifactProvider.h 中定义.