载入中...
搜索中...
未找到
ArtifactProvider.h 文件参考

Graphics-owned CPU resource provider for generated mesh artifacts. 更多...

#include "common/ArtifactPublication.h"
#include "common/RuntimeHandle.h"
#include <cstddef>
#include <cstdint>
#include <optional>
#include <string>
#include <vector>

浏览源代码.

类

struct  eve::graphics::GraphicsArtifactHandleTag
 Owner tag for graphics artifact runtime handles. 更多...
 
struct  eve::graphics::GraphicsArtifactDescriptor
 Backend-neutral mesh descriptor shared by Vulkan and WebGPU adapters. 更多...
 
struct  eve::graphics::GraphicsArtifactResource
 Queryable backend-neutral mesh resource owned by the graphics module. 更多...
 
class  eve::graphics::WebGpuArtifactDescriptorAdapter
 Computes the same descriptor a WebGPU backend would expose without a device. 更多...
 
class  eve::graphics::GraphicsArtifactProvider
 Real graphics-module provider for generated mesh publication. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::graphics
 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。
 

类型定义

using eve::graphics::GraphicsArtifactHandle = eve::RuntimeHandle< GraphicsArtifactHandleTag >
 Generation-qualified handle for a graphics artifact resource.
 

函数

GraphicsArtifactProvider & eve::graphics::graphicsArtifactProvider () noexcept
 Return the process-owned graphics artifact provider singleton.
 
void eve::graphics::registerGraphicsArtifactProvider (Graphics *graphics=nullptr)
 Register the graphics provider in the common capability registry.
 
void eve::graphics::detachGraphicsArtifactProvider (Graphics *graphics) noexcept
 Detach a Graphics instance before its derived backend is destroyed.
 

详细描述

Graphics-owned CPU resource provider for generated mesh artifacts.

在文件 ArtifactProvider.h 中定义.