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#include "common/Capability.h"#include "joystick/Joystick.h"#include "joystick/Pad.h"#include "joystick/sdl/EventSinkOwner.h"#include "platform_event/PlatformEvent.h"#include "platform_event/PlatformEventSink.h"#include <SDL2/SDL_events.h>#include <SDL2/SDL_gamecontroller.h>#include <cmath>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::joystick |
| namespace | eve::joystick::sdl |
函数 | |
| void | eve::joystick::sdl::bindJoystickEventSinkOwner (eve::joystick::Joystick *owner) noexcept |
| Bind the live Joystick module into the SDL event sink. @ownership Borrowed; the Joystick module owns itself and clears the bind on destroy. @lifetime Valid from Joystick construction until Joystick destruction. | |