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eve::joystick::sdl 命名空间参考

类

class  Joystick
 SDL joystick/gamepad module backend (device enumeration and mappings). 更多...
 
class  Pad
 SDL joystick/gamepad backend (GameController + optional haptic rumble). 更多...
 

函数

void bindJoystickEventSinkOwner (eve::joystick::Joystick *owner) noexcept
 Bind the live Joystick module into the SDL event sink. @ownership Borrowed; the Joystick module owns itself and clears the bind on destroy. @lifetime Valid from Joystick construction until Joystick destruction.
 

函数说明

◆ bindJoystickEventSinkOwner()

void eve::joystick::sdl::bindJoystickEventSinkOwner ( eve::joystick::Joystick *  owner)
noexcept

Bind the live Joystick module into the SDL event sink. @ownership Borrowed; the Joystick module owns itself and clears the bind on destroy. @lifetime Valid from Joystick construction until Joystick destruction.

在文件 EventSink.cpp 第 116 行定义.

被这些函数引用 eve::joystick::sdl::Joystick::Joystick() , 以及 eve::joystick::sdl::Joystick::~Joystick().