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类 | |
| class | AnimationClipEditor |
| Timeline-style controller for one authored animation clip. 更多... | |
| class | AnimationEditorModule |
| Composition adapter that contributes animation editing commands and automation targets. 更多... | |
函数 | |
| void | exposeAnimationClipEditorScriptBindings (ssq::Table &table, ssq::Class &moduleClass) |
| Expose the script-owned AnimationClipEditor factory on AnimationEditorModule. | |
| Module_IMPL (AnimationEditorModule, new AnimationEditorModule()) | |
函数说明
◆ exposeAnimationClipEditorScriptBindings()
| void eve::animation_editor::exposeAnimationClipEditorScriptBindings | ( | ssq::Table & | table, |
| ssq::Class & | moduleClass | ||
| ) |
Expose the script-owned AnimationClipEditor factory on AnimationEditorModule.
- 参数
-
table Engine root table that owns the registered proxy class. moduleClass Existing AnimationEditorModule script class that receives create().
- 备注
- Created objects are owner-thread-only and destroyed by the VM release hook.
在文件 AnimationClipEditorScriptBindings.cpp 第 34 行定义.
引用了 bone, clip, duration, index, eve::InvalidArgument, loop, eve::editor::project(), time, weight, width, x, y , 以及 z.
◆ Module_IMPL()
| eve::animation_editor::Module_IMPL | ( | AnimationEditorModule | , |
| new | AnimationEditorModule() | ||
| ) |