载入中...
搜索中...
未找到
eve::animation_editor 命名空间参考

类

class  AnimationClipEditor
 Timeline-style controller for one authored animation clip. 更多...
 
class  AnimationEditorModule
 Composition adapter that contributes animation editing commands and automation targets. 更多...
 

函数

void exposeAnimationClipEditorScriptBindings (ssq::Table &table, ssq::Class &moduleClass)
 Expose the script-owned AnimationClipEditor factory on AnimationEditorModule.
 
 Module_IMPL (AnimationEditorModule, new AnimationEditorModule())
 

函数说明

◆ exposeAnimationClipEditorScriptBindings()

void eve::animation_editor::exposeAnimationClipEditorScriptBindings ( ssq::Table &  table,
ssq::Class &  moduleClass 
)

Expose the script-owned AnimationClipEditor factory on AnimationEditorModule.

参数
tableEngine root table that owns the registered proxy class.
moduleClassExisting AnimationEditorModule script class that receives create().
备注
Created objects are owner-thread-only and destroyed by the VM release hook.

在文件 AnimationClipEditorScriptBindings.cpp 第 34 行定义.

引用了 bone, clip, duration, index, eve::InvalidArgument, loop, eve::editor::project(), time, weight, width, x, y , 以及 z.

◆ Module_IMPL()

eve::animation_editor::Module_IMPL ( AnimationEditorModule  ,
new   AnimationEditorModule() 
)