One player-semantic command submitted to a domain authority. 更多...
#include <GameplayControl.h>
Public 属性 | |
| std::string | id |
| LogicalId | action |
| SubjectRef | subject |
| SimulationTick | observedTick = SimulationTick::zero() |
| std::uint64_t | expectedRevision = 0 |
| Value | parameters |
详细描述
One player-semantic command submitted to a domain authority.
在文件 GameplayControl.h 第 52 行定义.
类成员变量说明
◆ action
| LogicalId eve::GameplayCommand::action |
在文件 GameplayControl.h 第 54 行定义.
被这些函数引用 eve::card::CardControl::submitGameplay(), eve::climbing::ClimbingControl::submitGameplay(), eve::dialogue::DialogueControl::submitGameplay(), eve::economy::EconomyControl::submitGameplay(), eve::inventory::InventoryControl::submitGameplay(), eve::rpg::BattleControl::submitGameplay(), eve::rpg::ProductControl::submitGameplay(), eve::rts::RTS::submitGameplay(), eve::tactics::Tactics::submitGameplay() , 以及 eve::weapon::WeaponControl::submitGameplay().
◆ expectedRevision
| std::uint64_t eve::GameplayCommand::expectedRevision = 0 |
在文件 GameplayControl.h 第 57 行定义.
被这些函数引用 eve::card::CardControl::submitGameplay(), eve::climbing::ClimbingControl::submitGameplay(), eve::dialogue::DialogueControl::submitGameplay(), eve::economy::EconomyControl::submitGameplay(), eve::inventory::InventoryControl::submitGameplay(), eve::rpg::BattleControl::submitGameplay(), eve::rpg::ProductControl::submitGameplay(), eve::rts::RTS::submitGameplay(), eve::tactics::Tactics::submitGameplay() , 以及 eve::weapon::WeaponControl::submitGameplay().
◆ id
| std::string eve::GameplayCommand::id |
在文件 GameplayControl.h 第 53 行定义.
被这些函数引用 eve::card::CardControl::submitGameplay(), eve::climbing::ClimbingControl::submitGameplay(), eve::dialogue::DialogueControl::submitGameplay(), eve::economy::EconomyControl::submitGameplay(), eve::inventory::InventoryControl::submitGameplay(), eve::rpg::BattleControl::submitGameplay(), eve::rpg::ProductControl::submitGameplay(), eve::rts::RTS::submitGameplay(), eve::tactics::Tactics::submitGameplay() , 以及 eve::weapon::WeaponControl::submitGameplay().
◆ observedTick
| SimulationTick eve::GameplayCommand::observedTick = SimulationTick::zero() |
在文件 GameplayControl.h 第 56 行定义.
被这些函数引用 eve::card::CardControl::submitGameplay(), eve::climbing::ClimbingControl::submitGameplay(), eve::dialogue::DialogueControl::submitGameplay(), eve::economy::EconomyControl::submitGameplay(), eve::inventory::InventoryControl::submitGameplay(), eve::rpg::BattleControl::submitGameplay(), eve::rpg::ProductControl::submitGameplay(), eve::rts::RTS::submitGameplay(), eve::tactics::Tactics::submitGameplay() , 以及 eve::weapon::WeaponControl::submitGameplay().
◆ parameters
| Value eve::GameplayCommand::parameters |
在文件 GameplayControl.h 第 58 行定义.
被这些函数引用 eve::card::CardControl::submitGameplay(), eve::dialogue::DialogueControl::submitGameplay(), eve::economy::EconomyControl::submitGameplay(), eve::inventory::InventoryControl::submitGameplay(), eve::rpg::BattleControl::submitGameplay(), eve::rpg::ProductControl::submitGameplay(), eve::rts::RTS::submitGameplay(), eve::tactics::Tactics::submitGameplay() , 以及 eve::weapon::WeaponControl::submitGameplay().
◆ subject
| SubjectRef eve::GameplayCommand::subject |
在文件 GameplayControl.h 第 55 行定义.
被这些函数引用 eve::card::CardControl::submitGameplay(), eve::climbing::ClimbingControl::submitGameplay(), eve::dialogue::DialogueControl::submitGameplay(), eve::economy::EconomyControl::submitGameplay(), eve::inventory::InventoryControl::submitGameplay(), eve::rpg::BattleControl::submitGameplay(), eve::rpg::ProductControl::submitGameplay(), eve::rts::RTS::submitGameplay(), eve::tactics::Tactics::submitGameplay() , 以及 eve::weapon::WeaponControl::submitGameplay().
该结构体的文档由以下文件生成:
- src/engine/common/GameplayControl.h