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Engine-neutral description of one procedural scene instance. 更多...
#include <ProcgenSceneSink.h>
Public 属性 | |
| uint64_t | sourcePointId = 0 |
| Stable source PointId; zero denotes a legacy instance without delta identity. | |
| std::string | id |
| std::string | asset |
| float | x = 0.f |
| float | y = 0.f |
| float | z = 0.f |
| float | yaw = 0.f |
| float | scaleX = 1.f |
| float | scaleY = 1.f |
| float | scaleZ = 1.f |
| uint32_t | seed = 1 |
详细描述
Engine-neutral description of one procedural scene instance.
在文件 ProcgenSceneSink.h 第 14 行定义.
类成员变量说明
◆ asset
| std::string eve::ProcgenInstanceDesc::asset |
在文件 ProcgenSceneSink.h 第 18 行定义.
◆ id
| std::string eve::ProcgenInstanceDesc::id |
在文件 ProcgenSceneSink.h 第 17 行定义.
◆ scaleX
| float eve::ProcgenInstanceDesc::scaleX = 1.f |
在文件 ProcgenSceneSink.h 第 23 行定义.
◆ scaleY
| float eve::ProcgenInstanceDesc::scaleY = 1.f |
在文件 ProcgenSceneSink.h 第 24 行定义.
◆ scaleZ
| float eve::ProcgenInstanceDesc::scaleZ = 1.f |
在文件 ProcgenSceneSink.h 第 25 行定义.
◆ seed
| uint32_t eve::ProcgenInstanceDesc::seed = 1 |
在文件 ProcgenSceneSink.h 第 26 行定义.
◆ sourcePointId
| uint64_t eve::ProcgenInstanceDesc::sourcePointId = 0 |
Stable source PointId; zero denotes a legacy instance without delta identity.
在文件 ProcgenSceneSink.h 第 16 行定义.
◆ x
| float eve::ProcgenInstanceDesc::x = 0.f |
在文件 ProcgenSceneSink.h 第 19 行定义.
◆ y
| float eve::ProcgenInstanceDesc::y = 0.f |
在文件 ProcgenSceneSink.h 第 20 行定义.
◆ yaw
| float eve::ProcgenInstanceDesc::yaw = 0.f |
在文件 ProcgenSceneSink.h 第 22 行定义.
◆ z
| float eve::ProcgenInstanceDesc::z = 0.f |
在文件 ProcgenSceneSink.h 第 21 行定义.
该结构体的文档由以下文件生成:
- src/engine/common/ProcgenSceneSink.h