载入中...
搜索中...
未找到
Sampled local transform returned by non-destructive timeline scrubbing. 更多...
#include <AnimationClip.h>
Public 属性 | |
| std::string | bone |
| double | positionX = 0.0 |
| double | positionY = 0.0 |
| double | positionZ = 0.0 |
| double | rotationX = 0.0 |
| double | rotationY = 0.0 |
| double | rotationZ = 0.0 |
| double | rotationW = 1.0 |
| double | scaleX = 1.0 |
| double | scaleY = 1.0 |
| double | scaleZ = 1.0 |
| double | maskWeight = 1.0 |
详细描述
Sampled local transform returned by non-destructive timeline scrubbing.
在文件 AnimationClip.h 第 50 行定义.
类成员变量说明
◆ bone
| std::string eve::animation_editing::AnimationSampledBone::bone |
在文件 AnimationClip.h 第 51 行定义.
◆ maskWeight
| double eve::animation_editing::AnimationSampledBone::maskWeight = 1.0 |
在文件 AnimationClip.h 第 55 行定义.
◆ positionX
| double eve::animation_editing::AnimationSampledBone::positionX = 0.0 |
在文件 AnimationClip.h 第 52 行定义.
◆ positionY
| double eve::animation_editing::AnimationSampledBone::positionY = 0.0 |
在文件 AnimationClip.h 第 52 行定义.
◆ positionZ
| double eve::animation_editing::AnimationSampledBone::positionZ = 0.0 |
在文件 AnimationClip.h 第 52 行定义.
◆ rotationW
| double eve::animation_editing::AnimationSampledBone::rotationW = 1.0 |
在文件 AnimationClip.h 第 53 行定义.
◆ rotationX
| double eve::animation_editing::AnimationSampledBone::rotationX = 0.0 |
在文件 AnimationClip.h 第 53 行定义.
◆ rotationY
| double eve::animation_editing::AnimationSampledBone::rotationY = 0.0 |
在文件 AnimationClip.h 第 53 行定义.
◆ rotationZ
| double eve::animation_editing::AnimationSampledBone::rotationZ = 0.0 |
在文件 AnimationClip.h 第 53 行定义.
◆ scaleX
| double eve::animation_editing::AnimationSampledBone::scaleX = 1.0 |
在文件 AnimationClip.h 第 54 行定义.
◆ scaleY
| double eve::animation_editing::AnimationSampledBone::scaleY = 1.0 |
在文件 AnimationClip.h 第 54 行定义.
◆ scaleZ
| double eve::animation_editing::AnimationSampledBone::scaleZ = 1.0 |
在文件 AnimationClip.h 第 54 行定义.
该结构体的文档由以下文件生成:
- src/modules/animation/editing/AnimationClip.h