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External serialized object identity. fileId is signed, as in Unity serialization. 更多...
#include <UnitySource.h>
Public 属性 | |
| std::string | guid |
| std::int64_t | fileId = 0 |
详细描述
External serialized object identity. fileId is signed, as in Unity serialization.
在文件 UnitySource.h 第 32 行定义.
类成员变量说明
◆ fileId
| std::int64_t eve::asset_import::UnitySourceReference::fileId = 0 |
在文件 UnitySource.h 第 34 行定义.
◆ guid
| std::string eve::asset_import::UnitySourceReference::guid |
在文件 UnitySource.h 第 33 行定义.
该结构体的文档由以下文件生成:
- src/modules/asset/import/UnitySource.h