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Owning event emitted after a successful complete locomotion frame. 更多...
#include <CombatLocomotion.h>
Public 属性 | |
| SubjectRef | subject |
| CombatLocomotionEventKind | kind = CombatLocomotionEventKind::Moved |
| CombatVector2 | previousPosition |
| CombatVector2 | position |
| SimulationTick | tick = SimulationTick::zero() |
详细描述
Owning event emitted after a successful complete locomotion frame.
在文件 CombatLocomotion.h 第 104 行定义.
类成员变量说明
◆ kind
| CombatLocomotionEventKind eve::combat::CombatLocomotionEvent::kind = CombatLocomotionEventKind::Moved |
在文件 CombatLocomotion.h 第 106 行定义.
◆ position
| CombatVector2 eve::combat::CombatLocomotionEvent::position |
在文件 CombatLocomotion.h 第 108 行定义.
◆ previousPosition
| CombatVector2 eve::combat::CombatLocomotionEvent::previousPosition |
在文件 CombatLocomotion.h 第 107 行定义.
◆ subject
| SubjectRef eve::combat::CombatLocomotionEvent::subject |
在文件 CombatLocomotion.h 第 105 行定义.
◆ tick
| SimulationTick eve::combat::CombatLocomotionEvent::tick = SimulationTick::zero() |
在文件 CombatLocomotion.h 第 109 行定义.
该结构体的文档由以下文件生成:
- src/modules/combat/CombatLocomotion.h