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Finite 3D combat vector. 更多...
#include <CombatCharacter.h>
Public 属性 | |
| double | x = 0.0 |
| double | y = 0.0 |
| double | z = 0.0 |
详细描述
Finite 3D combat vector.
在文件 CombatCharacter.h 第 20 行定义.
类成员变量说明
◆ x
| double eve::combat::CombatVector3::x = 0.0 |
在文件 CombatCharacter.h 第 21 行定义.
被这些函数引用 eve::combat::CombatCharacterRuntime::advance(), eve::combat::CombatCharacterRuntime::applyImpulse(), eve::combat::CombatCharacterRuntime::dodge(), eve::combat::CombatCharacterRuntime::dodgeRelative(), eve::combat::CombatEnemyIntentSource::nextSteering(), eve::combat::CombatCameraFraming::solve() , 以及 eve::combat::CombatMotionWarp::solve().
◆ y
| double eve::combat::CombatVector3::y = 0.0 |
◆ z
| double eve::combat::CombatVector3::z = 0.0 |
该结构体的文档由以下文件生成:
- src/modules/combat/CombatCharacter.h