Pcg ambient-gradient colors and global direct-light multiplier. 更多...
#include <DayNight.h>
Public 属性 | |
| bool | active = false |
| float | intensity = 1.f |
| float | skyRed = 0.7027151f |
| float | skyGreen = 0.881016f |
| float | skyBlue = 1.001631f |
| float | equatorRed = 0.6302439f |
| float | equatorGreen = 0.7919513f |
| float | equatorBlue = 0.85f |
| float | groundRed = 0.5f |
| float | groundGreen = 0.4142857f |
| float | groundBlue = 0.3321428f |
| float | globalLightMultiplier = 1.f |
详细描述
Pcg ambient-gradient colors and global direct-light multiplier.
在文件 DayNight.h 第 61 行定义.
类成员变量说明
◆ active
| bool eve::daynight::PcgAmbientLightState::active = false |
在文件 DayNight.h 第 62 行定义.
被这些函数引用 eve::daynight::DayNight::getAmbientB(), eve::daynight::DayNight::getAmbientG(), eve::daynight::DayNight::getAmbientR(), eve::daynight::DayNight::getSunB(), eve::daynight::DayNight::getSunG(), eve::daynight::DayNight::getSunR(), eve::daynight::PcgLightingAmbientPhotoMode::setAuthority() , 以及 eve::daynight::DayNight::update().
◆ equatorBlue
| float eve::daynight::PcgAmbientLightState::equatorBlue = 0.85f |
在文件 DayNight.h 第 65 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
◆ equatorGreen
| float eve::daynight::PcgAmbientLightState::equatorGreen = 0.7919513f |
在文件 DayNight.h 第 65 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
◆ equatorRed
| float eve::daynight::PcgAmbientLightState::equatorRed = 0.6302439f |
在文件 DayNight.h 第 65 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
◆ globalLightMultiplier
| float eve::daynight::PcgAmbientLightState::globalLightMultiplier = 1.f |
◆ groundBlue
| float eve::daynight::PcgAmbientLightState::groundBlue = 0.3321428f |
在文件 DayNight.h 第 66 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
◆ groundGreen
| float eve::daynight::PcgAmbientLightState::groundGreen = 0.4142857f |
在文件 DayNight.h 第 66 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
◆ groundRed
| float eve::daynight::PcgAmbientLightState::groundRed = 0.5f |
在文件 DayNight.h 第 66 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
◆ intensity
| float eve::daynight::PcgAmbientLightState::intensity = 1.f |
◆ skyBlue
| float eve::daynight::PcgAmbientLightState::skyBlue = 1.001631f |
在文件 DayNight.h 第 64 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
◆ skyGreen
| float eve::daynight::PcgAmbientLightState::skyGreen = 0.881016f |
在文件 DayNight.h 第 64 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
◆ skyRed
| float eve::daynight::PcgAmbientLightState::skyRed = 0.7027151f |
在文件 DayNight.h 第 64 行定义.
被这些函数引用 eve::daynight::PcgLightingAmbientPhotoMode::applyPhotoModeField().
该结构体的文档由以下文件生成:
- src/modules/daynight/DayNight.h