SelectionSnapshot public API. 更多...
#include <EditingSelection.h>
Public 属性 | |
| std::string | channel |
| std::vector< SelectionItem > | items |
| std::optional< SelectionItem > | primary |
| std::uint64_t | sequence = 0 |
详细描述
SelectionSnapshot public API.
在文件 EditingSelection.h 第 20 行定义.
类成员变量说明
◆ channel
| std::string eve::editing::SelectionSnapshot::channel |
◆ items
| std::vector<SelectionItem> eve::editing::SelectionSnapshot::items |
在文件 EditingSelection.h 第 22 行定义.
被这些函数引用 eve::action_editor::ActionEditorModule::TargetFactory::create(), eve::ui_editing::UiDocumentTarget::currentRevision(), eve::editor::EditorWorkspace::getSelectionCount(), eve::editor::EditorWorkspace::getSelectionItem(), eve::editor::EditorWorkspace::getSelectionType(), eve::scene_editing::makeSceneComponentSelection(), eve::camera_editing::CameraDocumentTarget::makeSet(), eve::scene_editing::ScenePropertyProvider::makeSet(), eve::ui_editing::UiDocumentTarget::makeSet(), eve::ui_editing::UiThemeCatalogTarget::makeSet(), eve::camera_editing::CameraDocumentTarget::read(), eve::scene_editing::ScenePropertyProvider::read(), eve::ui_editing::UiDocumentTarget::read(), eve::ui_editing::UiThemeCatalogTarget::read() , 以及 eve::editor::EditorWorkspace::selectItem().
◆ primary
| std::optional<SelectionItem> eve::editing::SelectionSnapshot::primary |
◆ sequence
| std::uint64_t eve::editing::SelectionSnapshot::sequence = 0 |
该结构体的文档由以下文件生成:
- src/modules/editing/EditingSelection.h