载入中...
搜索中...
未找到
Deterministically sequenced effect lifecycle event. 更多...
#include <EffectTypes.h>
Public 属性 | |
| std::uint64_t | sequence = 0 |
| EffectEventKind | kind = EffectEventKind::Applied |
| std::string | effectId |
| std::string | subject |
| std::string | type |
| std::string | source |
| std::string | reason |
| eve::EffectId | effectIdentity |
| UUID-backed effect identity; the string field remains a compatibility projection. | |
| eve::SimulationTick | tick = eve::SimulationTick::zero() |
| Scheduler tick at which the lifecycle event was committed. | |
详细描述
Deterministically sequenced effect lifecycle event.
在文件 EffectTypes.h 第 185 行定义.
类成员变量说明
◆ effectId
| std::string eve::effects::EffectEvent::effectId |
在文件 EffectTypes.h 第 188 行定义.
◆ effectIdentity
| eve::EffectId eve::effects::EffectEvent::effectIdentity |
UUID-backed effect identity; the string field remains a compatibility projection.
在文件 EffectTypes.h 第 194 行定义.
◆ kind
| EffectEventKind eve::effects::EffectEvent::kind = EffectEventKind::Applied |
在文件 EffectTypes.h 第 187 行定义.
◆ reason
| std::string eve::effects::EffectEvent::reason |
在文件 EffectTypes.h 第 192 行定义.
◆ sequence
| std::uint64_t eve::effects::EffectEvent::sequence = 0 |
在文件 EffectTypes.h 第 186 行定义.
◆ source
| std::string eve::effects::EffectEvent::source |
在文件 EffectTypes.h 第 191 行定义.
◆ subject
| std::string eve::effects::EffectEvent::subject |
在文件 EffectTypes.h 第 189 行定义.
◆ tick
| eve::SimulationTick eve::effects::EffectEvent::tick = eve::SimulationTick::zero() |
Scheduler tick at which the lifecycle event was committed.
在文件 EffectTypes.h 第 196 行定义.
◆ type
| std::string eve::effects::EffectEvent::type |
在文件 EffectTypes.h 第 190 行定义.
该结构体的文档由以下文件生成:
- src/modules/effects/EffectTypes.h