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One owning mesh-instance transform/color row for Fluid3DInstancedParticleRenderer-style presentation. 更多...
#include <VolumeFluid.h>
Public 属性 | |
| unsigned | particleIndex = 0 |
| Current dense particle index; invalidated by particle-pool mutation. | |
| glm::vec3 | position {0.f} |
| glm::vec4 | orientation {0.f, 0.f, 0.f, 1.f} |
| Unit particle orientation in XYZW order. | |
| glm::vec3 | scale {1.f} |
| Principal particle radii multiplied component-wise by the requested instance scale. | |
| glm::vec4 | color {1.f} |
详细描述
One owning mesh-instance transform/color row for Fluid3DInstancedParticleRenderer-style presentation.
在文件 VolumeFluid.h 第 348 行定义.
类成员变量说明
◆ color
| glm::vec4 eve::fluids::VolumeFluidParticleInstance::color {1.f} |
在文件 VolumeFluid.h 第 356 行定义.
◆ orientation
Unit particle orientation in XYZW order.
在文件 VolumeFluid.h 第 353 行定义.
◆ particleIndex
| unsigned eve::fluids::VolumeFluidParticleInstance::particleIndex = 0 |
Current dense particle index; invalidated by particle-pool mutation.
在文件 VolumeFluid.h 第 350 行定义.
◆ position
| glm::vec3 eve::fluids::VolumeFluidParticleInstance::position {0.f} |
在文件 VolumeFluid.h 第 351 行定义.
◆ scale
| glm::vec3 eve::fluids::VolumeFluidParticleInstance::scale {1.f} |
Principal particle radii multiplied component-wise by the requested instance scale.
在文件 VolumeFluid.h 第 355 行定义.
该结构体的文档由以下文件生成:
- src/modules/fluids/VolumeFluid.h