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One frame of caller-owned raycast or target observations. 更多...
#include <DepthOfFieldFocus.h>
Public 属性 | |
| bool | hasRayHit = false |
| bool | hitPlayer = false |
| float | rayHitDistance = 0.f |
| bool | hasTarget = false |
| float | targetDistance = 0.f |
| float | deltaSeconds = 0.f |
详细描述
One frame of caller-owned raycast or target observations.
在文件 DepthOfFieldFocus.h 第 27 行定义.
类成员变量说明
◆ deltaSeconds
| float eve::graphics::DepthOfFieldFocusInput::deltaSeconds = 0.f |
在文件 DepthOfFieldFocus.h 第 33 行定义.
◆ hasRayHit
| bool eve::graphics::DepthOfFieldFocusInput::hasRayHit = false |
在文件 DepthOfFieldFocus.h 第 28 行定义.
◆ hasTarget
| bool eve::graphics::DepthOfFieldFocusInput::hasTarget = false |
在文件 DepthOfFieldFocus.h 第 31 行定义.
◆ hitPlayer
| bool eve::graphics::DepthOfFieldFocusInput::hitPlayer = false |
在文件 DepthOfFieldFocus.h 第 29 行定义.
◆ rayHitDistance
| float eve::graphics::DepthOfFieldFocusInput::rayHitDistance = 0.f |
在文件 DepthOfFieldFocus.h 第 30 行定义.
◆ targetDistance
| float eve::graphics::DepthOfFieldFocusInput::targetDistance = 0.f |
在文件 DepthOfFieldFocus.h 第 32 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/DepthOfFieldFocus.h