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One contiguous mesh/material bucket in a sorted resident instance buffer. 更多...
#include <GpuDrivenTypes.h>
Public 属性 | |
| uint32_t | firstInstance = 0 |
| uint32_t | instanceCount = 0 |
| uint32_t | meshId = kInvalidGpuDrivenSlot |
| uint32_t | materialId = kInvalidGpuDrivenSlot |
详细描述
One contiguous mesh/material bucket in a sorted resident instance buffer.
在文件 GpuDrivenTypes.h 第 28 行定义.
类成员变量说明
◆ firstInstance
| uint32_t eve::graphics::GpuResidentInstanceBucket::firstInstance = 0 |
在文件 GpuDrivenTypes.h 第 29 行定义.
◆ instanceCount
| uint32_t eve::graphics::GpuResidentInstanceBucket::instanceCount = 0 |
◆ materialId
| uint32_t eve::graphics::GpuResidentInstanceBucket::materialId = kInvalidGpuDrivenSlot |
在文件 GpuDrivenTypes.h 第 32 行定义.
◆ meshId
| uint32_t eve::graphics::GpuResidentInstanceBucket::meshId = kInvalidGpuDrivenSlot |
在文件 GpuDrivenTypes.h 第 31 行定义.
被这些函数引用 eve::graphics::vulkan::Graphics::gpuDrivenSubmitResident().
该结构体的文档由以下文件生成:
- src/modules/graphics/GpuDrivenTypes.h