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eve::graphics::PolylineCommand3D结构体 参考

One owning 3D polyline command recorded for the current frame. 更多...

#include <PrimitiveDrawList.h>

Public 属性

std::vector< glm::vec3 > points
 
std::vector< float > cumulativeWorldLengths
 
glm::mat4 transform {1.f}
 
ScenePrimitivePaint paint
 
bool closed = false
 

详细描述

One owning 3D polyline command recorded for the current frame.

在文件 PrimitiveDrawList.h 第 36 行定义.

类成员变量说明

◆ closed

bool eve::graphics::PolylineCommand3D::closed = false

在文件 PrimitiveDrawList.h 第 41 行定义.

◆ cumulativeWorldLengths

std::vector<float> eve::graphics::PolylineCommand3D::cumulativeWorldLengths

在文件 PrimitiveDrawList.h 第 38 行定义.

◆ paint

ScenePrimitivePaint eve::graphics::PolylineCommand3D::paint

在文件 PrimitiveDrawList.h 第 40 行定义.

◆ points

std::vector<glm::vec3> eve::graphics::PolylineCommand3D::points

在文件 PrimitiveDrawList.h 第 37 行定义.

◆ transform

glm::mat4 eve::graphics::PolylineCommand3D::transform {1.f}

在文件 PrimitiveDrawList.h 第 39 行定义.


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