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One owning 3D polyline command recorded for the current frame. 更多...
#include <PrimitiveDrawList.h>
Public 属性 | |
| std::vector< glm::vec3 > | points |
| std::vector< float > | cumulativeWorldLengths |
| glm::mat4 | transform {1.f} |
| ScenePrimitivePaint | paint |
| bool | closed = false |
详细描述
One owning 3D polyline command recorded for the current frame.
在文件 PrimitiveDrawList.h 第 36 行定义.
类成员变量说明
◆ closed
| bool eve::graphics::PolylineCommand3D::closed = false |
在文件 PrimitiveDrawList.h 第 41 行定义.
◆ cumulativeWorldLengths
| std::vector<float> eve::graphics::PolylineCommand3D::cumulativeWorldLengths |
在文件 PrimitiveDrawList.h 第 38 行定义.
◆ paint
| ScenePrimitivePaint eve::graphics::PolylineCommand3D::paint |
在文件 PrimitiveDrawList.h 第 40 行定义.
◆ points
| std::vector<glm::vec3> eve::graphics::PolylineCommand3D::points |
在文件 PrimitiveDrawList.h 第 37 行定义.
◆ transform
| glm::mat4 eve::graphics::PolylineCommand3D::transform {1.f} |
在文件 PrimitiveDrawList.h 第 39 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/PrimitiveDrawList.h