载入中...
搜索中...
未找到
One persistent scene primitive owned by PrimitiveScene. 更多...
#include <PrimitiveScene.h>
Public 属性 | |
| PrimitiveGeometry3D | geometry |
| ScenePrimitivePaint | paint |
| glm::mat4 | transform {1.f} |
| bool | visible = true |
详细描述
One persistent scene primitive owned by PrimitiveScene.
在文件 PrimitiveScene.h 第 141 行定义.
类成员变量说明
◆ geometry
| PrimitiveGeometry3D eve::graphics::PrimitiveDescriptor3D::geometry |
在文件 PrimitiveScene.h 第 142 行定义.
◆ paint
| ScenePrimitivePaint eve::graphics::PrimitiveDescriptor3D::paint |
在文件 PrimitiveScene.h 第 143 行定义.
◆ transform
| glm::mat4 eve::graphics::PrimitiveDescriptor3D::transform {1.f} |
在文件 PrimitiveScene.h 第 144 行定义.
◆ visible
| bool eve::graphics::PrimitiveDescriptor3D::visible = true |
在文件 PrimitiveScene.h 第 145 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/PrimitiveScene.h