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Quality and screen-error policy used by circles and curved spatial primitives. 更多...
#include <PrimitiveTypes.h>
Public 属性 | |
| PrimitiveQuality | quality = PrimitiveQuality::Medium |
| float | maxScreenErrorPixels = 0.75f |
| std::uint32_t | customSegments = 0 |
详细描述
Quality and screen-error policy used by circles and curved spatial primitives.
在文件 PrimitiveTypes.h 第 37 行定义.
类成员变量说明
◆ customSegments
| std::uint32_t eve::graphics::RadialTessellation::customSegments = 0 |
在文件 PrimitiveTypes.h 第 40 行定义.
◆ maxScreenErrorPixels
| float eve::graphics::RadialTessellation::maxScreenErrorPixels = 0.75f |
在文件 PrimitiveTypes.h 第 39 行定义.
◆ quality
| PrimitiveQuality eve::graphics::RadialTessellation::quality = PrimitiveQuality::Medium |
在文件 PrimitiveTypes.h 第 38 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/PrimitiveTypes.h