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eve::graphics::ResolvedPrimitiveBatch3D结构体 参考

One contiguous 3D pipeline/sort batch in the resolved vertex stream. 更多...

#include <PrimitiveTessellator.h>

Public 属性

std::size_t firstVertex = 0
 
std::size_t vertexCount = 0
 
ScenePrimitivePaint paint
 
float averageDepth = 0.f
 
std::size_t sequence = 0
 

详细描述

One contiguous 3D pipeline/sort batch in the resolved vertex stream.

在文件 PrimitiveTessellator.h 第 23 行定义.

类成员变量说明

◆ averageDepth

float eve::graphics::ResolvedPrimitiveBatch3D::averageDepth = 0.f

在文件 PrimitiveTessellator.h 第 27 行定义.

◆ firstVertex

std::size_t eve::graphics::ResolvedPrimitiveBatch3D::firstVertex = 0

在文件 PrimitiveTessellator.h 第 24 行定义.

◆ paint

ScenePrimitivePaint eve::graphics::ResolvedPrimitiveBatch3D::paint

在文件 PrimitiveTessellator.h 第 26 行定义.

◆ sequence

std::size_t eve::graphics::ResolvedPrimitiveBatch3D::sequence = 0

在文件 PrimitiveTessellator.h 第 28 行定义.

◆ vertexCount

std::size_t eve::graphics::ResolvedPrimitiveBatch3D::vertexCount = 0

在文件 PrimitiveTessellator.h 第 25 行定义.


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