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One contiguous 3D pipeline/sort batch in the resolved vertex stream. 更多...
#include <PrimitiveTessellator.h>
Public 属性 | |
| std::size_t | firstVertex = 0 |
| std::size_t | vertexCount = 0 |
| ScenePrimitivePaint | paint |
| float | averageDepth = 0.f |
| std::size_t | sequence = 0 |
详细描述
One contiguous 3D pipeline/sort batch in the resolved vertex stream.
在文件 PrimitiveTessellator.h 第 23 行定义.
类成员变量说明
◆ averageDepth
| float eve::graphics::ResolvedPrimitiveBatch3D::averageDepth = 0.f |
在文件 PrimitiveTessellator.h 第 27 行定义.
◆ firstVertex
| std::size_t eve::graphics::ResolvedPrimitiveBatch3D::firstVertex = 0 |
在文件 PrimitiveTessellator.h 第 24 行定义.
◆ paint
| ScenePrimitivePaint eve::graphics::ResolvedPrimitiveBatch3D::paint |
在文件 PrimitiveTessellator.h 第 26 行定义.
◆ sequence
| std::size_t eve::graphics::ResolvedPrimitiveBatch3D::sequence = 0 |
在文件 PrimitiveTessellator.h 第 28 行定义.
◆ vertexCount
| std::size_t eve::graphics::ResolvedPrimitiveBatch3D::vertexCount = 0 |
在文件 PrimitiveTessellator.h 第 25 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/PrimitiveTessellator.h