载入中...
搜索中...
未找到
Camera context used to score local shadow candidates for atlas paging. @ownership Ephemeral; valid only for the selectShadowCasters call. 更多...
#include <ShadowScheme.h>
Public 属性 | |
| glm::vec3 | eye {0.f} |
| glm::mat4 | viewProj {1.f} |
| Camera view-projection (Vulkan RH, ZO) for soft frustum scoring. | |
| bool | valid = false |
详细描述
Camera context used to score local shadow candidates for atlas paging. @ownership Ephemeral; valid only for the selectShadowCasters call.
在文件 ShadowScheme.h 第 40 行定义.
类成员变量说明
◆ eye
| glm::vec3 eve::graphics::ShadowPagingView::eye {0.f} |
在文件 ShadowScheme.h 第 41 行定义.
◆ valid
| bool eve::graphics::ShadowPagingView::valid = false |
在文件 ShadowScheme.h 第 44 行定义.
◆ viewProj
| glm::mat4 eve::graphics::ShadowPagingView::viewProj {1.f} |
Camera view-projection (Vulkan RH, ZO) for soft frustum scoring.
在文件 ShadowScheme.h 第 43 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/ShadowScheme.h