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One atomic render snapshot, independent of view count or wall-clock time. 更多...
#include <SkyAtmospherePass.h>
Public 属性 | |
| SkyCelestialLight | sun |
| float | wispsMorphPhase = 0 |
| float | dayPhase = 0 |
| Injected solar-day fraction in [0,1); zero is midnight, independent of render count. | |
详细描述
One atomic render snapshot, independent of view count or wall-clock time.
在文件 SkyAtmospherePass.h 第 65 行定义.
类成员变量说明
◆ dayPhase
| float eve::graphics::SkyAtmosphereFrame::dayPhase = 0 |
Injected solar-day fraction in [0,1); zero is midnight, independent of render count.
在文件 SkyAtmospherePass.h 第 69 行定义.
◆ sun
| SkyCelestialLight eve::graphics::SkyAtmosphereFrame::sun |
在文件 SkyAtmospherePass.h 第 66 行定义.
◆ wispsMorphPhase
| float eve::graphics::SkyAtmosphereFrame::wispsMorphPhase = 0 |
在文件 SkyAtmospherePass.h 第 67 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/sky/SkyAtmospherePass.h