载入中...
搜索中...
未找到
eve::graphics::VegetationDetailRuntime结构体 参考

Detached render values produced from one validated Global Details publication. PBR texture pointers remain borrowed with the same lifetime as the input surface. 更多...

#include <VegetationDetails.h>

Public 属性

PbrSurface surface
 
VegetationMotion motion
 
float colorMaskMinimum = .4f
 
float colorMaskMaximum = .6f
 
float overlayMaskMinimum = .4f
 
float overlayMaskMaximum = .6f
 
float alphaThresholdOffset = 0
 

详细描述

Detached render values produced from one validated Global Details publication. PBR texture pointers remain borrowed with the same lifetime as the input surface.

在文件 VegetationDetails.h 第 28 行定义.

类成员变量说明

◆ alphaThresholdOffset

float eve::graphics::VegetationDetailRuntime::alphaThresholdOffset = 0

在文件 VegetationDetails.h 第 33 行定义.

◆ colorMaskMaximum

float eve::graphics::VegetationDetailRuntime::colorMaskMaximum = .6f

在文件 VegetationDetails.h 第 31 行定义.

◆ colorMaskMinimum

float eve::graphics::VegetationDetailRuntime::colorMaskMinimum = .4f

在文件 VegetationDetails.h 第 31 行定义.

◆ motion

VegetationMotion eve::graphics::VegetationDetailRuntime::motion

在文件 VegetationDetails.h 第 30 行定义.

◆ overlayMaskMaximum

float eve::graphics::VegetationDetailRuntime::overlayMaskMaximum = .6f

在文件 VegetationDetails.h 第 32 行定义.

◆ overlayMaskMinimum

float eve::graphics::VegetationDetailRuntime::overlayMaskMinimum = .4f

在文件 VegetationDetails.h 第 32 行定义.

◆ surface

PbrSurface eve::graphics::VegetationDetailRuntime::surface

在文件 VegetationDetails.h 第 29 行定义.


该结构体的文档由以下文件生成: