TVE Global Details values, independent of scene components and global shader state. 更多...
#include <VegetationDetails.h>
Public 属性 | |
| uint8_t | colorsLayer = 0 |
| uint8_t | extrasLayer = 0 |
| uint8_t | motionLayer = 0 |
| float | globalColor = 1 |
| float | globalAlpha = 1 |
| float | globalOverlay = 1 |
| float | globalWetness = 1 |
| float | colorMaskMinimum = .4f |
| float | colorMaskMaximum = .6f |
| float | overlayMaskMinimum = .4f |
| float | overlayMaskMaximum = .6f |
| float | alphaThreshold = .5f |
| float | perspectivePush = 0 |
| float | perspectiveNoise = 0 |
| float | perspectiveAngle = 1 |
| std::array< float, 3 > | motionHighlight {1, 1, 1} |
| float | bendingAmplitude = 1 |
| float | bendingSpeed = 6 |
| float | bendingScale = 2 |
| float | flutterAmplitude = .1f |
| float | flutterSpeed = 20 |
| float | flutterScale = 10 |
| float | interactionAmplitude = 1 |
详细描述
TVE Global Details values, independent of scene components and global shader state.
在文件 VegetationDetails.h 第 12 行定义.
类成员变量说明
◆ alphaThreshold
| float eve::graphics::VegetationDetailSettings::alphaThreshold = .5f |
在文件 VegetationDetails.h 第 17 行定义.
◆ bendingAmplitude
| float eve::graphics::VegetationDetailSettings::bendingAmplitude = 1 |
在文件 VegetationDetails.h 第 20 行定义.
◆ bendingScale
| float eve::graphics::VegetationDetailSettings::bendingScale = 2 |
在文件 VegetationDetails.h 第 20 行定义.
◆ bendingSpeed
| float eve::graphics::VegetationDetailSettings::bendingSpeed = 6 |
在文件 VegetationDetails.h 第 20 行定义.
◆ colorMaskMaximum
| float eve::graphics::VegetationDetailSettings::colorMaskMaximum = .6f |
在文件 VegetationDetails.h 第 15 行定义.
◆ colorMaskMinimum
| float eve::graphics::VegetationDetailSettings::colorMaskMinimum = .4f |
在文件 VegetationDetails.h 第 15 行定义.
◆ colorsLayer
| uint8_t eve::graphics::VegetationDetailSettings::colorsLayer = 0 |
在文件 VegetationDetails.h 第 13 行定义.
◆ extrasLayer
| uint8_t eve::graphics::VegetationDetailSettings::extrasLayer = 0 |
在文件 VegetationDetails.h 第 13 行定义.
◆ flutterAmplitude
| float eve::graphics::VegetationDetailSettings::flutterAmplitude = .1f |
在文件 VegetationDetails.h 第 21 行定义.
◆ flutterScale
| float eve::graphics::VegetationDetailSettings::flutterScale = 10 |
在文件 VegetationDetails.h 第 21 行定义.
◆ flutterSpeed
| float eve::graphics::VegetationDetailSettings::flutterSpeed = 20 |
在文件 VegetationDetails.h 第 21 行定义.
◆ globalAlpha
| float eve::graphics::VegetationDetailSettings::globalAlpha = 1 |
在文件 VegetationDetails.h 第 14 行定义.
◆ globalColor
| float eve::graphics::VegetationDetailSettings::globalColor = 1 |
在文件 VegetationDetails.h 第 14 行定义.
◆ globalOverlay
| float eve::graphics::VegetationDetailSettings::globalOverlay = 1 |
在文件 VegetationDetails.h 第 14 行定义.
◆ globalWetness
| float eve::graphics::VegetationDetailSettings::globalWetness = 1 |
在文件 VegetationDetails.h 第 14 行定义.
◆ interactionAmplitude
| float eve::graphics::VegetationDetailSettings::interactionAmplitude = 1 |
在文件 VegetationDetails.h 第 22 行定义.
◆ motionHighlight
| std::array<float, 3> eve::graphics::VegetationDetailSettings::motionHighlight {1, 1, 1} |
在文件 VegetationDetails.h 第 19 行定义.
◆ motionLayer
| uint8_t eve::graphics::VegetationDetailSettings::motionLayer = 0 |
在文件 VegetationDetails.h 第 13 行定义.
◆ overlayMaskMaximum
| float eve::graphics::VegetationDetailSettings::overlayMaskMaximum = .6f |
在文件 VegetationDetails.h 第 16 行定义.
◆ overlayMaskMinimum
| float eve::graphics::VegetationDetailSettings::overlayMaskMinimum = .4f |
在文件 VegetationDetails.h 第 16 行定义.
◆ perspectiveAngle
| float eve::graphics::VegetationDetailSettings::perspectiveAngle = 1 |
在文件 VegetationDetails.h 第 18 行定义.
◆ perspectiveNoise
| float eve::graphics::VegetationDetailSettings::perspectiveNoise = 0 |
在文件 VegetationDetails.h 第 18 行定义.
◆ perspectivePush
| float eve::graphics::VegetationDetailSettings::perspectivePush = 0 |
在文件 VegetationDetails.h 第 18 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/VegetationDetails.h