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eve::graphics::VegetationDetailSettings结构体 参考

TVE Global Details values, independent of scene components and global shader state. 更多...

#include <VegetationDetails.h>

Public 属性

uint8_t colorsLayer = 0
 
uint8_t extrasLayer = 0
 
uint8_t motionLayer = 0
 
float globalColor = 1
 
float globalAlpha = 1
 
float globalOverlay = 1
 
float globalWetness = 1
 
float colorMaskMinimum = .4f
 
float colorMaskMaximum = .6f
 
float overlayMaskMinimum = .4f
 
float overlayMaskMaximum = .6f
 
float alphaThreshold = .5f
 
float perspectivePush = 0
 
float perspectiveNoise = 0
 
float perspectiveAngle = 1
 
std::array< float, 3 > motionHighlight {1, 1, 1}
 
float bendingAmplitude = 1
 
float bendingSpeed = 6
 
float bendingScale = 2
 
float flutterAmplitude = .1f
 
float flutterSpeed = 20
 
float flutterScale = 10
 
float interactionAmplitude = 1
 

详细描述

TVE Global Details values, independent of scene components and global shader state.

在文件 VegetationDetails.h 第 12 行定义.

类成员变量说明

◆ alphaThreshold

float eve::graphics::VegetationDetailSettings::alphaThreshold = .5f

在文件 VegetationDetails.h 第 17 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ bendingAmplitude

float eve::graphics::VegetationDetailSettings::bendingAmplitude = 1

在文件 VegetationDetails.h 第 20 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ bendingScale

float eve::graphics::VegetationDetailSettings::bendingScale = 2

在文件 VegetationDetails.h 第 20 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ bendingSpeed

float eve::graphics::VegetationDetailSettings::bendingSpeed = 6

在文件 VegetationDetails.h 第 20 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ colorMaskMaximum

float eve::graphics::VegetationDetailSettings::colorMaskMaximum = .6f

在文件 VegetationDetails.h 第 15 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ colorMaskMinimum

float eve::graphics::VegetationDetailSettings::colorMaskMinimum = .4f

在文件 VegetationDetails.h 第 15 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ colorsLayer

uint8_t eve::graphics::VegetationDetailSettings::colorsLayer = 0

在文件 VegetationDetails.h 第 13 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ extrasLayer

uint8_t eve::graphics::VegetationDetailSettings::extrasLayer = 0

在文件 VegetationDetails.h 第 13 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ flutterAmplitude

float eve::graphics::VegetationDetailSettings::flutterAmplitude = .1f

在文件 VegetationDetails.h 第 21 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ flutterScale

float eve::graphics::VegetationDetailSettings::flutterScale = 10

在文件 VegetationDetails.h 第 21 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ flutterSpeed

float eve::graphics::VegetationDetailSettings::flutterSpeed = 20

在文件 VegetationDetails.h 第 21 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ globalAlpha

float eve::graphics::VegetationDetailSettings::globalAlpha = 1

在文件 VegetationDetails.h 第 14 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ globalColor

float eve::graphics::VegetationDetailSettings::globalColor = 1

在文件 VegetationDetails.h 第 14 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ globalOverlay

float eve::graphics::VegetationDetailSettings::globalOverlay = 1

在文件 VegetationDetails.h 第 14 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ globalWetness

float eve::graphics::VegetationDetailSettings::globalWetness = 1

在文件 VegetationDetails.h 第 14 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ interactionAmplitude

float eve::graphics::VegetationDetailSettings::interactionAmplitude = 1

在文件 VegetationDetails.h 第 22 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ motionHighlight

std::array<float, 3> eve::graphics::VegetationDetailSettings::motionHighlight {1, 1, 1}

在文件 VegetationDetails.h 第 19 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ motionLayer

uint8_t eve::graphics::VegetationDetailSettings::motionLayer = 0

在文件 VegetationDetails.h 第 13 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ overlayMaskMaximum

float eve::graphics::VegetationDetailSettings::overlayMaskMaximum = .6f

在文件 VegetationDetails.h 第 16 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ overlayMaskMinimum

float eve::graphics::VegetationDetailSettings::overlayMaskMinimum = .4f

在文件 VegetationDetails.h 第 16 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ perspectiveAngle

float eve::graphics::VegetationDetailSettings::perspectiveAngle = 1

在文件 VegetationDetails.h 第 18 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ perspectiveNoise

float eve::graphics::VegetationDetailSettings::perspectiveNoise = 0

在文件 VegetationDetails.h 第 18 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().

◆ perspectivePush

float eve::graphics::VegetationDetailSettings::perspectivePush = 0

在文件 VegetationDetails.h 第 18 行定义.

被这些函数引用 eve::graphics::restoreVegetationDetails().


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