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Caller-owned wind globals; no hidden clock, singleton or retained scene link. 更多...
#include <VegetationWind.h>
Public 属性 | |
| glm::vec3 | direction {0} |
| float | strength = 0 |
| float | phase = 0 |
| Phase currently published to shaders. | |
| float | updatePhase = 0 |
| WindManager's private update accumulator; InstantWindApply deliberately preserves it. | |
详细描述
Caller-owned wind globals; no hidden clock, singleton or retained scene link.
在文件 VegetationWind.h 第 7 行定义.
类成员变量说明
◆ direction
| glm::vec3 eve::graphics::VegetationWindState::direction {0} |
在文件 VegetationWind.h 第 8 行定义.
◆ phase
| float eve::graphics::VegetationWindState::phase = 0 |
Phase currently published to shaders.
在文件 VegetationWind.h 第 11 行定义.
◆ strength
| float eve::graphics::VegetationWindState::strength = 0 |
在文件 VegetationWind.h 第 9 行定义.
◆ updatePhase
| float eve::graphics::VegetationWindState::updatePhase = 0 |
WindManager's private update accumulator; InstantWindApply deliberately preserves it.
在文件 VegetationWind.h 第 13 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/VegetationWind.h