载入中...
搜索中...
未找到
eve::graphics::grass::GrassFoliageSettings结构体 参考

Pcg-style static foliage surface controls packed into the grass shader profile. Values are copied during upload; colors are linear RGB. 更多...

#include <Grass.h>

Public 属性

float baseR = 1.f
 
float baseG = 1.f
 
float baseB = 1.f
 
float alphaCutoff = 0.05f
 
float normalStrength = 1.f
 
float renderDistance = 75.f
 
float fadeRange = 20.f
 
float hardRenderDistance = 105.f
 
float density = 1.f
 
float snowMinimumHeight = 100.f
 
float snowFadeDistance = 20.f
 
float snowProgress = 0.f
 
float snowR = 1.f
 
float snowG = 1.f
 
float snowB = 1.f
 

详细描述

Pcg-style static foliage surface controls packed into the grass shader profile. Values are copied during upload; colors are linear RGB.

在文件 Grass.h 第 40 行定义.

类成员变量说明

◆ alphaCutoff

float eve::graphics::grass::GrassFoliageSettings::alphaCutoff = 0.05f

在文件 Grass.h 第 42 行定义.

◆ baseB

float eve::graphics::grass::GrassFoliageSettings::baseB = 1.f

在文件 Grass.h 第 41 行定义.

◆ baseG

float eve::graphics::grass::GrassFoliageSettings::baseG = 1.f

在文件 Grass.h 第 41 行定义.

◆ baseR

float eve::graphics::grass::GrassFoliageSettings::baseR = 1.f

在文件 Grass.h 第 41 行定义.

◆ density

float eve::graphics::grass::GrassFoliageSettings::density = 1.f

在文件 Grass.h 第 47 行定义.

被这些函数引用 eve::graphics::GrassField::setTerrainDetailOverwrite().

◆ fadeRange

float eve::graphics::grass::GrassFoliageSettings::fadeRange = 20.f

在文件 Grass.h 第 45 行定义.

被这些函数引用 eve::graphics::GrassField::setTerrainDetailOverwrite().

◆ hardRenderDistance

float eve::graphics::grass::GrassFoliageSettings::hardRenderDistance = 105.f

在文件 Grass.h 第 46 行定义.

被这些函数引用 eve::graphics::GrassField::setTerrainDetailOverwrite().

◆ normalStrength

float eve::graphics::grass::GrassFoliageSettings::normalStrength = 1.f

在文件 Grass.h 第 43 行定义.

◆ renderDistance

float eve::graphics::grass::GrassFoliageSettings::renderDistance = 75.f

◆ snowB

float eve::graphics::grass::GrassFoliageSettings::snowB = 1.f

在文件 Grass.h 第 51 行定义.

◆ snowFadeDistance

float eve::graphics::grass::GrassFoliageSettings::snowFadeDistance = 20.f

在文件 Grass.h 第 49 行定义.

◆ snowG

float eve::graphics::grass::GrassFoliageSettings::snowG = 1.f

在文件 Grass.h 第 51 行定义.

◆ snowMinimumHeight

float eve::graphics::grass::GrassFoliageSettings::snowMinimumHeight = 100.f

在文件 Grass.h 第 48 行定义.

◆ snowProgress

float eve::graphics::grass::GrassFoliageSettings::snowProgress = 0.f

在文件 Grass.h 第 50 行定义.

◆ snowR

float eve::graphics::grass::GrassFoliageSettings::snowR = 1.f

在文件 Grass.h 第 51 行定义.


该结构体的文档由以下文件生成: