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Pcg-style static foliage surface controls packed into the grass shader profile. Values are copied during upload; colors are linear RGB. 更多...
#include <Grass.h>
Public 属性 | |
| float | baseR = 1.f |
| float | baseG = 1.f |
| float | baseB = 1.f |
| float | alphaCutoff = 0.05f |
| float | normalStrength = 1.f |
| float | renderDistance = 75.f |
| float | fadeRange = 20.f |
| float | hardRenderDistance = 105.f |
| float | density = 1.f |
| float | snowMinimumHeight = 100.f |
| float | snowFadeDistance = 20.f |
| float | snowProgress = 0.f |
| float | snowR = 1.f |
| float | snowG = 1.f |
| float | snowB = 1.f |
详细描述
Pcg-style static foliage surface controls packed into the grass shader profile. Values are copied during upload; colors are linear RGB.
类成员变量说明
◆ alphaCutoff
◆ baseB
◆ baseG
◆ baseR
◆ density
| float eve::graphics::grass::GrassFoliageSettings::density = 1.f |
◆ fadeRange
| float eve::graphics::grass::GrassFoliageSettings::fadeRange = 20.f |
◆ hardRenderDistance
| float eve::graphics::grass::GrassFoliageSettings::hardRenderDistance = 105.f |
◆ normalStrength
◆ renderDistance
| float eve::graphics::grass::GrassFoliageSettings::renderDistance = 75.f |
◆ snowB
◆ snowFadeDistance
◆ snowG
◆ snowMinimumHeight
◆ snowProgress
◆ snowR
该结构体的文档由以下文件生成:
- src/modules/graphics/Grass.h