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Parameters for growing strands on a triangle mesh (scalp / body). 更多...
#include <Procedural.h>
Public 属性 | |
| int | strandCount = 512 |
| int | pointsPerStrand = 8 |
| float | length = 0.18f |
| float | lengthJitter = 0.04f |
| float | rootRadius = 0.0012f |
| float | tipRadius = 0.0004f |
| float | curlStrength = 0.02f |
| float | minSlopeDot = 0.25f |
| uint32_t | seed = 1 |
详细描述
Parameters for growing strands on a triangle mesh (scalp / body).
Inspired by UE groom import density + guide generation, but CPU-only and deterministic from seed for tests.
在文件 Procedural.h 第 16 行定义.
类成员变量说明
◆ curlStrength
| float eve::graphics::hair::ProceduralParams::curlStrength = 0.02f |
在文件 Procedural.h 第 23 行定义.
◆ length
| float eve::graphics::hair::ProceduralParams::length = 0.18f |
在文件 Procedural.h 第 19 行定义.
◆ lengthJitter
| float eve::graphics::hair::ProceduralParams::lengthJitter = 0.04f |
在文件 Procedural.h 第 20 行定义.
◆ minSlopeDot
| float eve::graphics::hair::ProceduralParams::minSlopeDot = 0.25f |
在文件 Procedural.h 第 24 行定义.
◆ pointsPerStrand
| int eve::graphics::hair::ProceduralParams::pointsPerStrand = 8 |
在文件 Procedural.h 第 18 行定义.
◆ rootRadius
| float eve::graphics::hair::ProceduralParams::rootRadius = 0.0012f |
在文件 Procedural.h 第 21 行定义.
◆ seed
| uint32_t eve::graphics::hair::ProceduralParams::seed = 1 |
在文件 Procedural.h 第 25 行定义.
◆ strandCount
| int eve::graphics::hair::ProceduralParams::strandCount = 512 |
在文件 Procedural.h 第 17 行定义.
◆ tipRadius
| float eve::graphics::hair::ProceduralParams::tipRadius = 0.0004f |
在文件 Procedural.h 第 22 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/hair/Procedural.h