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eve::graphics::raytracing::TriangleMeshRecord结构体 参考

TriangleMeshRecord public API. 更多...

#include <VulkanRayTracing.h>

Public 属性

DeviceAddressBuffer vertexBuffer
 
DeviceAddressBuffer indexBuffer
 
AccelerationStructure blas
 
uint32_t vertexCount = 0
 
uint32_t indexCount = 0
 
glm::mat4 transform {1.f}
 

详细描述

TriangleMeshRecord public API.

在文件 VulkanRayTracing.h 第 101 行定义.

类成员变量说明

◆ blas

AccelerationStructure eve::graphics::raytracing::TriangleMeshRecord::blas

在文件 VulkanRayTracing.h 第 104 行定义.

◆ indexBuffer

DeviceAddressBuffer eve::graphics::raytracing::TriangleMeshRecord::indexBuffer

在文件 VulkanRayTracing.h 第 103 行定义.

◆ indexCount

uint32_t eve::graphics::raytracing::TriangleMeshRecord::indexCount = 0

在文件 VulkanRayTracing.h 第 106 行定义.

◆ transform

glm::mat4 eve::graphics::raytracing::TriangleMeshRecord::transform {1.f}

在文件 VulkanRayTracing.h 第 107 行定义.

◆ vertexBuffer

DeviceAddressBuffer eve::graphics::raytracing::TriangleMeshRecord::vertexBuffer

在文件 VulkanRayTracing.h 第 102 行定义.

◆ vertexCount

uint32_t eve::graphics::raytracing::TriangleMeshRecord::vertexCount = 0

在文件 VulkanRayTracing.h 第 105 行定义.


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