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Presentation snapshot for one bone (world pose + proxy extents). 更多...
#include <GeometryCollectionInstance.h>
Public 属性 | |
| BoneRuntimeState | state = BoneRuntimeState::Attached |
| float | halfExtentX = 0.5f |
| float | halfExtentY = 0.5f |
| float | halfExtentZ = 0.5f |
| float | worldX = 0.f |
| float | worldY = 0.f |
| float | worldZ = 0.f |
| float | rotX = 0.f |
| float | rotY = 0.f |
| float | rotZ = 0.f |
| float | rotW = 1.f |
| int | clusterId = 0 |
| int | fractureLevel = 0 |
详细描述
Presentation snapshot for one bone (world pose + proxy extents).
Owning value for the current synchronous call. Pose comes from the live Body3D; extents come from the instance-owned proxy definition.
在文件 GeometryCollectionInstance.h 第 71 行定义.
类成员变量说明
◆ clusterId
| int eve::physics::BonePresentation::clusterId = 0 |
◆ fractureLevel
| int eve::physics::BonePresentation::fractureLevel = 0 |
◆ halfExtentX
| float eve::physics::BonePresentation::halfExtentX = 0.5f |
◆ halfExtentY
| float eve::physics::BonePresentation::halfExtentY = 0.5f |
◆ halfExtentZ
| float eve::physics::BonePresentation::halfExtentZ = 0.5f |
◆ rotW
| float eve::physics::BonePresentation::rotW = 1.f |
◆ rotX
| float eve::physics::BonePresentation::rotX = 0.f |
◆ rotY
| float eve::physics::BonePresentation::rotY = 0.f |
◆ rotZ
| float eve::physics::BonePresentation::rotZ = 0.f |
◆ state
| BoneRuntimeState eve::physics::BonePresentation::state = BoneRuntimeState::Attached |
◆ worldX
| float eve::physics::BonePresentation::worldX = 0.f |
◆ worldY
| float eve::physics::BonePresentation::worldY = 0.f |
◆ worldZ
| float eve::physics::BonePresentation::worldZ = 0.f |
该结构体的文档由以下文件生成:
- src/modules/physics/destruction/GeometryCollectionInstance.h