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eve::physics::PhysicsArtifactCollider结构体 参考

Queryable CPU collider resource owned by the physics module. 更多...

#include <ArtifactProvider.h>

Public 属性

eve::PersistentId id
 
std::string buildKey
 
PhysicsArtifactHandle handle
 
PhysicsWorldHandle world = PhysicsWorldHandle::invalid()
 Shared or compatibility-world identity that owns the live collider.
 
std::string shape
 
std::string backend = "box3d"
 Backend family that owns the live shape, normally box3d.
 
eve::artifact::Bounds bounds
 
std::vector< float > vertices
 
std::vector< std::uint32_t > indices
 

详细描述

Queryable CPU collider resource owned by the physics module.

在文件 ArtifactProvider.h 第 44 行定义.

类成员变量说明

◆ backend

std::string eve::physics::PhysicsArtifactCollider::backend = "box3d"

Backend family that owns the live shape, normally box3d.

在文件 ArtifactProvider.h 第 52 行定义.

被这些函数引用 eve::physics::PhysicsArtifactProvider::prepare() , 以及 eve::physics::PhysicsArtifactProvider::restoreState().

◆ bounds

eve::artifact::Bounds eve::physics::PhysicsArtifactCollider::bounds

◆ buildKey

std::string eve::physics::PhysicsArtifactCollider::buildKey

◆ handle

PhysicsArtifactHandle eve::physics::PhysicsArtifactCollider::handle

◆ id

eve::PersistentId eve::physics::PhysicsArtifactCollider::id

◆ indices

std::vector<std::uint32_t> eve::physics::PhysicsArtifactCollider::indices

◆ shape

std::string eve::physics::PhysicsArtifactCollider::shape

◆ vertices

std::vector<float> eve::physics::PhysicsArtifactCollider::vertices

◆ world

PhysicsWorldHandle eve::physics::PhysicsArtifactCollider::world = PhysicsWorldHandle::invalid()

Shared or compatibility-world identity that owns the live collider.

在文件 ArtifactProvider.h 第 49 行定义.

被这些函数引用 eve::physics::PhysicsArtifactProvider::prepare() , 以及 eve::physics::PhysicsArtifactProvider::restoreState().


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