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eve::physics::WorldSnapshotAccess 成员列表

成员的完整列表,这些成员属于 eve::physics::WorldSnapshotAccess,包括所有继承而来的类成员

adopt(World &live, World &prepared)eve::physics::WorldSnapshotAccessinlinestatic
adopt(World3D &live, World3D &prepared)eve::physics::WorldSnapshotAccessinlinestatic
finishPrepared(World &world, int nextId, const SimulationObservation &observation)eve::physics::WorldSnapshotAccessinlinestatic
finishPrepared(World3D &world, int nextBodyId, int nextShapeId, int nextJointId, const SimulationObservation &observation)eve::physics::WorldSnapshotAccessinlinestatic
makeDetachedWorld3D(float gx, float gy, float gz, eve::PersistentId instanceId)eve::physics::WorldSnapshotAccessinlinestatic
setBodyId(Body &body, int id)eve::physics::WorldSnapshotAccessinlinestatic
setBodyId(Body3D &body, int id)eve::physics::WorldSnapshotAccessinlinestatic
setJointId(Joint3D &joint, int id)eve::physics::WorldSnapshotAccessinlinestatic
setShapeId(Shape3D &shape, int id)eve::physics::WorldSnapshotAccessinlinestatic
shapeSource(const Shape3D &shape)eve::physics::WorldSnapshotAccessinlinestatic