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One simplified local-space boundary contour generated for a terrain Chunk. 更多...
#include <PixelWorldPhysics.h>
Public 属性 | |
| std::vector< float > | vertices |
| Packed local pixel-space vertices x0,y0,x1,y1,... without a repeated loop endpoint. | |
| bool | loop = false |
| Whether the last vertex connects back to the first. | |
详细描述
One simplified local-space boundary contour generated for a terrain Chunk.
在文件 PixelWorldPhysics.h 第 55 行定义.
类成员变量说明
◆ loop
| bool eve::pixelworld_physics::TerrainCollisionContour::loop = false |
Whether the last vertex connects back to the first.
在文件 PixelWorldPhysics.h 第 59 行定义.
◆ vertices
| std::vector<float> eve::pixelworld_physics::TerrainCollisionContour::vertices |
Packed local pixel-space vertices x0,y0,x1,y1,... without a repeated loop endpoint.
在文件 PixelWorldPhysics.h 第 57 行定义.
该结构体的文档由以下文件生成:
- src/modules/pixelworld/physics/PixelWorldPhysics.h