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eve::pixelworld_physics::TerrainCollisionContour结构体 参考

One simplified local-space boundary contour generated for a terrain Chunk. 更多...

#include <PixelWorldPhysics.h>

Public 属性

std::vector< float > vertices
 Packed local pixel-space vertices x0,y0,x1,y1,... without a repeated loop endpoint.
 
bool loop = false
 Whether the last vertex connects back to the first.
 

详细描述

One simplified local-space boundary contour generated for a terrain Chunk.

在文件 PixelWorldPhysics.h 第 55 行定义.

类成员变量说明

◆ loop

bool eve::pixelworld_physics::TerrainCollisionContour::loop = false

Whether the last vertex connects back to the first.

在文件 PixelWorldPhysics.h 第 59 行定义.

◆ vertices

std::vector<float> eve::pixelworld_physics::TerrainCollisionContour::vertices

Packed local pixel-space vertices x0,y0,x1,y1,... without a repeated loop endpoint.

在文件 PixelWorldPhysics.h 第 57 行定义.


该结构体的文档由以下文件生成: