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eve::pixelworld_physics::TerrainCollisionSyncReceipt结构体 参考

Counters for one transactional dirty-Chunk terrain collision sync. 更多...

#include <PixelWorldPhysics.h>

Public 属性

std::uint64_t sourceRevision = 0
 
std::uint32_t chunksRebuilt = 0
 
std::uint32_t fixturesCreated = 0
 
std::uint32_t bodiesRemoved = 0
 

详细描述

Counters for one transactional dirty-Chunk terrain collision sync.

在文件 PixelWorldPhysics.h 第 47 行定义.

类成员变量说明

◆ bodiesRemoved

std::uint32_t eve::pixelworld_physics::TerrainCollisionSyncReceipt::bodiesRemoved = 0

◆ chunksRebuilt

std::uint32_t eve::pixelworld_physics::TerrainCollisionSyncReceipt::chunksRebuilt = 0

◆ fixturesCreated

std::uint32_t eve::pixelworld_physics::TerrainCollisionSyncReceipt::fixturesCreated = 0

◆ sourceRevision

std::uint64_t eve::pixelworld_physics::TerrainCollisionSyncReceipt::sourceRevision = 0

该结构体的文档由以下文件生成: