One GTS packed texture-array layer's planar sampling and material controls. 更多...
#include <TerrainImageAdapter.h>
Public 属性 | |
| bool | triPlanar = false |
| bool | stochastic = false |
| float | tileSizeX = 8 |
| float | tileSizeZ = 8 |
| float | offsetX = 0 |
| float | offsetZ = 0 |
| float | triPlanarSizeX = 1 |
| float | triPlanarSizeZ = 1 |
| float | tintR = 1 |
| float | tintG = 1 |
| float | tintB = 1 |
| float | normalStrength = 1 |
| float | aoMin = 0 |
| float | smoothnessMin = 0 |
| float | aoMax = 1 |
| float | smoothnessMax = 1 |
| float | geoAmount = 1 |
| float | detailAmount = 1 |
| float | heightContrast = 1 |
| float | heightBrightness = 1 |
| float | heightIncrease = 0 |
| float | displacementContrast = 0.1F |
| float | displacementBrightness = 0.1F |
| float | displacementIncrease = 0 |
| float | tessellationAmount = 25 |
详细描述
One GTS packed texture-array layer's planar sampling and material controls.
在文件 TerrainImageAdapter.h 第 71 行定义.
类成员变量说明
◆ aoMax
| float eve::procgen::GtsPackedLayerSettings::aoMax = 1 |
在文件 TerrainImageAdapter.h 第 76 行定义.
◆ aoMin
| float eve::procgen::GtsPackedLayerSettings::aoMin = 0 |
在文件 TerrainImageAdapter.h 第 76 行定义.
◆ detailAmount
| float eve::procgen::GtsPackedLayerSettings::detailAmount = 1 |
在文件 TerrainImageAdapter.h 第 77 行定义.
◆ displacementBrightness
| float eve::procgen::GtsPackedLayerSettings::displacementBrightness = 0.1F |
在文件 TerrainImageAdapter.h 第 79 行定义.
◆ displacementContrast
| float eve::procgen::GtsPackedLayerSettings::displacementContrast = 0.1F |
在文件 TerrainImageAdapter.h 第 79 行定义.
◆ displacementIncrease
| float eve::procgen::GtsPackedLayerSettings::displacementIncrease = 0 |
在文件 TerrainImageAdapter.h 第 79 行定义.
◆ geoAmount
| float eve::procgen::GtsPackedLayerSettings::geoAmount = 1 |
在文件 TerrainImageAdapter.h 第 77 行定义.
◆ heightBrightness
| float eve::procgen::GtsPackedLayerSettings::heightBrightness = 1 |
在文件 TerrainImageAdapter.h 第 78 行定义.
◆ heightContrast
| float eve::procgen::GtsPackedLayerSettings::heightContrast = 1 |
在文件 TerrainImageAdapter.h 第 78 行定义.
◆ heightIncrease
| float eve::procgen::GtsPackedLayerSettings::heightIncrease = 0 |
在文件 TerrainImageAdapter.h 第 78 行定义.
◆ normalStrength
| float eve::procgen::GtsPackedLayerSettings::normalStrength = 1 |
在文件 TerrainImageAdapter.h 第 75 行定义.
◆ offsetX
| float eve::procgen::GtsPackedLayerSettings::offsetX = 0 |
在文件 TerrainImageAdapter.h 第 73 行定义.
◆ offsetZ
| float eve::procgen::GtsPackedLayerSettings::offsetZ = 0 |
在文件 TerrainImageAdapter.h 第 73 行定义.
◆ smoothnessMax
| float eve::procgen::GtsPackedLayerSettings::smoothnessMax = 1 |
在文件 TerrainImageAdapter.h 第 76 行定义.
◆ smoothnessMin
| float eve::procgen::GtsPackedLayerSettings::smoothnessMin = 0 |
在文件 TerrainImageAdapter.h 第 76 行定义.
◆ stochastic
| bool eve::procgen::GtsPackedLayerSettings::stochastic = false |
在文件 TerrainImageAdapter.h 第 72 行定义.
◆ tessellationAmount
| float eve::procgen::GtsPackedLayerSettings::tessellationAmount = 25 |
在文件 TerrainImageAdapter.h 第 80 行定义.
◆ tileSizeX
| float eve::procgen::GtsPackedLayerSettings::tileSizeX = 8 |
在文件 TerrainImageAdapter.h 第 73 行定义.
◆ tileSizeZ
| float eve::procgen::GtsPackedLayerSettings::tileSizeZ = 8 |
在文件 TerrainImageAdapter.h 第 73 行定义.
◆ tintB
| float eve::procgen::GtsPackedLayerSettings::tintB = 1 |
在文件 TerrainImageAdapter.h 第 75 行定义.
◆ tintG
| float eve::procgen::GtsPackedLayerSettings::tintG = 1 |
在文件 TerrainImageAdapter.h 第 75 行定义.
◆ tintR
| float eve::procgen::GtsPackedLayerSettings::tintR = 1 |
在文件 TerrainImageAdapter.h 第 75 行定义.
◆ triPlanar
| bool eve::procgen::GtsPackedLayerSettings::triPlanar = false |
在文件 TerrainImageAdapter.h 第 72 行定义.
◆ triPlanarSizeX
| float eve::procgen::GtsPackedLayerSettings::triPlanarSizeX = 1 |
在文件 TerrainImageAdapter.h 第 74 行定义.
◆ triPlanarSizeZ
| float eve::procgen::GtsPackedLayerSettings::triPlanarSizeZ = 1 |
在文件 TerrainImageAdapter.h 第 74 行定义.
该结构体的文档由以下文件生成:
- src/modules/procgen/heightmap/TerrainImageAdapter.h